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| author | Ray <[email protected]> | 2022-06-21 19:53:18 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2022-06-21 19:53:18 +0200 |
| commit | c1b01c0d5d2f2bb5108df910b2376d45314e7335 (patch) | |
| tree | 02b65387eacae0324a3ff28851fa43d78cd6fb09 /examples/textures/textures_sprite_button.c | |
| parent | 8bd3ecaa66a2a13dca9f7b3532b2c8b1298b206b (diff) | |
| download | raylib-c1b01c0d5d2f2bb5108df910b2376d45314e7335.tar.gz raylib-c1b01c0d5d2f2bb5108df910b2376d45314e7335.zip | |
Added new comment to examples
Diffstat (limited to 'examples/textures/textures_sprite_button.c')
| -rw-r--r-- | examples/textures/textures_sprite_button.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/examples/textures/textures_sprite_button.c b/examples/textures/textures_sprite_button.c index 3d1a1834..3f654b72 100644 --- a/examples/textures/textures_sprite_button.c +++ b/examples/textures/textures_sprite_button.c @@ -13,6 +13,9 @@ #define NUM_FRAMES 3 // Number of frames (rectangles) for the button sprite texture +//------------------------------------------------------------------------------------ +// Program main entry point +//------------------------------------------------------------------------------------ int main(void) { // Initialization |
