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| author | Ray <[email protected]> | 2019-01-10 16:57:15 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2019-01-10 16:57:15 +0100 |
| commit | 56173d7cf457413fd56e26967becc7c5054aa2cf (patch) | |
| tree | f1428e583f4ed5ee8c7060c47da55e8ce0194882 /examples/textures | |
| parent | 6056a2a5cf2aa939a10e807e452ed43d4b67f1ce (diff) | |
| parent | 93471b0a7c75fc675f27fc74dfda281eb8310a7a (diff) | |
| download | raylib-56173d7cf457413fd56e26967becc7c5054aa2cf.tar.gz raylib-56173d7cf457413fd56e26967becc7c5054aa2cf.zip | |
Merge branch 'master' into window-visibility
Diffstat (limited to 'examples/textures')
| -rw-r--r-- | examples/textures/textures_image_text.c | 2 | ||||
| -rw-r--r-- | examples/textures/textures_raw_data.c | 14 |
2 files changed, 8 insertions, 8 deletions
diff --git a/examples/textures/textures_image_text.c b/examples/textures/textures_image_text.c index fb99e827..ce91fbf2 100644 --- a/examples/textures/textures_image_text.c +++ b/examples/textures/textures_image_text.c @@ -21,7 +21,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing"); // TTF Font loading with custom generation parameters - Font font = LoadFontEx("resources/KAISG.ttf", 64, 95, 0); + Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0); Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM) diff --git a/examples/textures/textures_raw_data.c b/examples/textures/textures_raw_data.c index b038792b..481bd66a 100644 --- a/examples/textures/textures_raw_data.c +++ b/examples/textures/textures_raw_data.c @@ -32,8 +32,8 @@ int main() UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data // Generate a checked texture by code (1024x1024 pixels) - int width = 1024; - int height = 1024; + int width = 960; + int height = 480; // Dynamic memory allocation to store pixels data (Color type) Color *pixels = (Color *)malloc(width*height*sizeof(Color)); @@ -42,8 +42,8 @@ int main() { for (int x = 0; x < width; x++) { - if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = ORANGE; - else pixels[y*height + x] = GOLD; + if (((x/32+y/32)/1)%2 == 0) pixels[y*width + x] = ORANGE; + else pixels[y*width + x] = GOLD; } } @@ -73,9 +73,9 @@ int main() DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f)); DrawTexture(fudesumi, 430, -30, WHITE); - DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN); - DrawText("GENERATED by CODE", 72, 164, 30, BROWN); - DrawText("and RAW IMAGE LOADING", 46, 226, 30, BROWN); + DrawText("CHECKED TEXTURE ", 84, 85, 30, BROWN); + DrawText("GENERATED by CODE", 72, 148, 30, BROWN); + DrawText("and RAW IMAGE LOADING", 46, 210, 30, BROWN); DrawText("(c) Fudesumi sprite by Eiden Marsal", 310, screenHeight - 20, 10, BROWN); |
