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| author | victorfisac <[email protected]> | 2016-01-20 13:48:00 +0100 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2016-01-20 13:48:00 +0100 |
| commit | c04752c0e4b646638ce6adf991750763c2dbf393 (patch) | |
| tree | 9fdafdbdd04dda343a25ac40768900d2d5016da6 /examples/textures_rectangle.c | |
| parent | 4cc394c376c83926da67afe14855d2a3e2b06cfd (diff) | |
| parent | 29c618a35e19c1c00be94bf423ad6af7ecf1d3f8 (diff) | |
| download | raylib-c04752c0e4b646638ce6adf991750763c2dbf393.tar.gz raylib-c04752c0e4b646638ce6adf991750763c2dbf393.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'examples/textures_rectangle.c')
| -rw-r--r-- | examples/textures_rectangle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures_rectangle.c b/examples/textures_rectangle.c index bf52bb18..cca5b216 100644 --- a/examples/textures_rectangle.c +++ b/examples/textures_rectangle.c @@ -23,7 +23,7 @@ int main() // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading - Vector2 position = { 350, 240 }; + Vector2 position = { 350.0f, 240.0f }; Rectangle frameRec = { 0, 0, guybrush.width/7, guybrush.height }; int currentFrame = 0; //-------------------------------------------------------------------------------------- |
