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authorRay <[email protected]>2019-05-31 16:42:16 +0200
committerRay <[email protected]>2019-05-31 16:42:16 +0200
commit434e460c18e7e47e154aff42196a3456aacd9e1c (patch)
tree0e75d75e90bbfaacf37635eb6db3022333d210e9 /examples
parent65474c621c1f351b21c75095026288cfff143e9b (diff)
downloadraylib-434e460c18e7e47e154aff42196a3456aacd9e1c.tar.gz
raylib-434e460c18e7e47e154aff42196a3456aacd9e1c.zip
Example instructions tweak for clarity
Diffstat (limited to 'examples')
-rw-r--r--examples/core/core_window_letterbox.c2
-rw-r--r--examples/text/text_bmfont_ttf.c2
-rw-r--r--examples/text/text_font_sdf.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/examples/core/core_window_letterbox.c b/examples/core/core_window_letterbox.c
index f90214cf..7ee1a832 100644
--- a/examples/core/core_window_letterbox.c
+++ b/examples/core/core_window_letterbox.c
@@ -66,7 +66,7 @@ int main(void)
for (int i = 0; i < 10; i++) DrawRectangle(0, (gameScreenHeight/10)*i, gameScreenWidth, gameScreenHeight/10, colors[i]);
- DrawText("You can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
+ DrawText("If executed inside a window,\nyou can resize the window,\nand see the screen scaling!", 10, 25, 20, WHITE);
EndTextureMode();
diff --git a/examples/text/text_bmfont_ttf.c b/examples/text/text_bmfont_ttf.c
index 175d3f16..0fc82e97 100644
--- a/examples/text/text_bmfont_ttf.c
+++ b/examples/text/text_bmfont_ttf.c
@@ -53,7 +53,7 @@ int main(void)
ClearBackground(RAYWHITE);
- DrawText("Press SPACE to use TTF generated font", 20, 20, 20, LIGHTGRAY);
+ DrawText("Hold SPACE to use TTF generated font", 20, 20, 20, LIGHTGRAY);
if (!useTtf)
{
diff --git a/examples/text/text_font_sdf.c b/examples/text/text_font_sdf.c
index 91e43f75..41ce3b2a 100644
--- a/examples/text/text_font_sdf.c
+++ b/examples/text/text_font_sdf.c
@@ -111,7 +111,7 @@ int main(void)
DrawText(FormatText("RENDER SIZE: %02.02f", fontSize), GetScreenWidth() - 240, 50, 20, DARKGRAY);
DrawText("Use MOUSE WHEEL to SCALE TEXT!", GetScreenWidth() - 240, 90, 10, DARKGRAY);
- DrawText("PRESS SPACE to USE SDF FONT VERSION!", 340, GetScreenHeight() - 30, 20, MAROON);
+ DrawText("HOLD SPACE to USE SDF FONT VERSION!", 340, GetScreenHeight() - 30, 20, MAROON);
EndDrawing();
//----------------------------------------------------------------------------------