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authorRyan Roden-Corrent <[email protected]>2021-10-14 07:24:00 -0400
committerGitHub <[email protected]>2021-10-14 13:24:00 +0200
commit588131c9d526d6bf63ced0c9a95a660801a3d711 (patch)
tree203986c1d4edb7e3e741064fe6770f714fff9186 /examples
parent52c1a4e7d003f0be64b2e2eec27307f03b0f0727 (diff)
downloadraylib-588131c9d526d6bf63ced0c9a95a660801a3d711.tar.gz
raylib-588131c9d526d6bf63ced0c9a95a660801a3d711.zip
Add zig buildfile for examples. (#2051)
* Add zig buildfile for examples. - `zig build` to compile all examples - `zig build [module]` to compile all examples for a module (e.g. `zig build core`) - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`) You can use `-Dtarget=` to compile for a non-native platform, such as `zig build -Dtarget=x86_64-windows-gnu` to compile from Linux to Windows. * Skip pthread example on Windows. * Select appropriate lib file based on target.
Diffstat (limited to 'examples')
-rw-r--r--examples/README.md18
-rw-r--r--examples/build.zig86
2 files changed, 104 insertions, 0 deletions
diff --git a/examples/README.md b/examples/README.md
index ddf69fe5..14d566b2 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -1,3 +1,21 @@
+## Building the Examples
+
+The examples assume you have already built the `raylib` library in `../src`.
+
+### With GNU make
+
+- `make` builds all examples
+- `make [module]` builds all examples for a particular module (e.g `make core`)
+
+### With Zig
+
+The [Zig](https://ziglang.org/) toolchain can compile `C` and `C++` in addition to `Zig`.
+You may find it easier to use than other toolchains, especially when it comes to cross-compiling.
+
+- `zig build` to compile all examples
+- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
+- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
+
## EXAMPLES LIST
### category: core
diff --git a/examples/build.zig b/examples/build.zig
new file mode 100644
index 00000000..c05808bf
--- /dev/null
+++ b/examples/build.zig
@@ -0,0 +1,86 @@
+const std = @import("std");
+const builtin = @import("builtin");
+
+fn add_module(comptime module: []const u8, b: *std.build.Builder, target: std.zig.CrossTarget) !*std.build.Step {
+ // Standard release options allow the person running `zig build` to select
+ // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
+ const mode = b.standardReleaseOptions();
+
+ const all = b.step(module, "All " ++ module ++ " examples");
+ const dir = try std.fs.cwd().openDir(
+ module,
+ .{ .iterate = true },
+ );
+ var iter = dir.iterate();
+ while (try iter.next()) |entry| {
+ if (entry.kind != .File) continue;
+ const extension_idx = std.mem.lastIndexOf(u8, entry.name, ".c") orelse continue;
+ const name = entry.name[0..extension_idx];
+ const path = try std.fs.path.join(b.allocator, &.{ module, entry.name });
+
+ // zig's mingw headers do not include pthread.h
+ if (std.mem.eql(u8, "core_loading_thread", name) and target.getOsTag() == .windows) continue;
+
+ const exe = b.addExecutable(name, path);
+ exe.setTarget(target);
+ exe.setBuildMode(mode);
+ exe.linkLibC();
+ exe.addObjectFile(switch (target.getOsTag()) {
+ .windows => "../src/raylib.lib",
+ .linux => "../src/libraylib.a",
+ else => @panic("Unsupported OS"),
+ });
+
+ exe.addIncludeDir("../src");
+ exe.addIncludeDir("../src/external");
+ exe.addIncludeDir("../src/external/glfw/include");
+
+ switch (exe.target.toTarget().os.tag) {
+ .windows => {
+ exe.linkSystemLibrary("winmm");
+ exe.linkSystemLibrary("gdi32");
+ exe.linkSystemLibrary("opengl32");
+ exe.addIncludeDir("external/glfw/deps/mingw");
+ },
+ .linux => {
+ exe.linkSystemLibrary("GL");
+ exe.linkSystemLibrary("rt");
+ exe.linkSystemLibrary("dl");
+ exe.linkSystemLibrary("m");
+ exe.linkSystemLibrary("X11");
+ },
+ else => {
+ @panic("Unsupported OS");
+ },
+ }
+
+ exe.setOutputDir(module);
+
+ var run = exe.run();
+ run.step.dependOn(&b.addInstallArtifact(exe).step);
+ run.cwd = module;
+ b.step(name, name).dependOn(&run.step);
+ all.dependOn(&exe.step);
+ }
+ return all;
+}
+
+pub fn build(b: *std.build.Builder) !void {
+ // Standard target options allows the person running `zig build` to choose
+ // what target to build for. Here we do not override the defaults, which
+ // means any target is allowed, and the default is native. Other options
+ // for restricting supported target set are available.
+ const target = b.standardTargetOptions(.{});
+
+ const all = b.getInstallStep();
+
+ all.dependOn(try add_module("audio", b, target));
+ all.dependOn(try add_module("core", b, target));
+ all.dependOn(try add_module("models", b, target));
+ all.dependOn(try add_module("others", b, target));
+ all.dependOn(try add_module("physics", b, target));
+ all.dependOn(try add_module("shaders", b, target));
+ all.dependOn(try add_module("shapes", b, target));
+ all.dependOn(try add_module("text", b, target));
+ all.dependOn(try add_module("textures", b, target));
+}