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| author | raysan5 <[email protected]> | 2021-10-12 20:23:46 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-10-12 20:23:46 +0200 |
| commit | 670eab8b17780bb33a671fc3474fc23d8588475d (patch) | |
| tree | 8eb1d7912a3d62133d39833937adf069b1abb5a8 /examples | |
| parent | 252bd2273880e9cc94933099df96ee712f5bdf9c (diff) | |
| download | raylib-670eab8b17780bb33a671fc3474fc23d8588475d.tar.gz raylib-670eab8b17780bb33a671fc3474fc23d8588475d.zip | |
Review comments
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/models/models_skybox.c | 3 | ||||
| -rw-r--r-- | examples/models/models_yaw_pitch_roll.c | 7 |
2 files changed, 6 insertions, 4 deletions
diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index 168d61f6..dd202617 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -10,8 +10,9 @@ ********************************************************************************************/ #include "raylib.h" + #include "rlgl.h" -#include "raymath.h" +#include "raymath.h" // Required for: MatrixPerspective(), MatrixLookAt() #if defined(PLATFORM_DESKTOP) #define GLSL_VERSION 330 diff --git a/examples/models/models_yaw_pitch_roll.c b/examples/models/models_yaw_pitch_roll.c index 70fe8477..5731c4df 100644 --- a/examples/models/models_yaw_pitch_roll.c +++ b/examples/models/models_yaw_pitch_roll.c @@ -7,12 +7,13 @@ * * Example contributed by Berni (@Berni8k) and reviewed by Ramon Santamaria (@raysan5) * -* Copyright (c) 2017 Berni (@Berni8k) and Ramon Santamaria (@raysan5) +* Copyright (c) 2017-2021 Berni (@Berni8k) and Ramon Santamaria (@raysan5) * ********************************************************************************************/ #include "raylib.h" -#include "raymath.h" + +#include "raymath.h" // Required for: MatrixRotateXYZ() int main(void) { @@ -33,7 +34,7 @@ int main(void) // Model loading // NOTE: Diffuse map loaded automatically - Model model = LoadModel("resources/plane/plane.gltf"); + Model model = LoadModel("resources/models/gltf/plane/plane.gltf"); float pitch = 0.0f; float roll = 0.0f; |
