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| author | Ray <[email protected]> | 2023-11-08 18:13:25 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-11-08 18:13:25 +0100 |
| commit | 9d8a11f21a0582ef6237be63fceb33dba6eca8ed (patch) | |
| tree | 632d2d0ae7d908566212c1d3f9273f10480aa962 /examples | |
| parent | 21354119ccff1f61878c390ccc0d5c343158303c (diff) | |
| download | raylib-9d8a11f21a0582ef6237be63fceb33dba6eca8ed.tar.gz raylib-9d8a11f21a0582ef6237be63fceb33dba6eca8ed.zip | |
Update textures_textured_curve.c
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/textures/textures_textured_curve.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures/textures_textured_curve.c b/examples/textures/textures_textured_curve.c index b760bca2..9eddc9f6 100644 --- a/examples/textures/textures_textured_curve.c +++ b/examples/textures/textures_textured_curve.c @@ -118,7 +118,7 @@ int main() //---------------------------------------------------------------------------------- static void DrawCurve(void) { - if (showCurve) DrawSplineBezierCubic(curveStartPosition, curveEndPosition, curveStartPositionTangent, curveEndPositionTangent, 2, BLUE); + if (showCurve) DrawSplineSegmentBezierCubic(curveStartPosition, curveEndPosition, curveStartPositionTangent, curveEndPositionTangent, 2, BLUE); // Draw the various control points and highlight where the mouse is DrawLineV(curveStartPosition, curveStartPositionTangent, SKYBLUE); |
