diff options
| author | Yousif <[email protected]> | 2024-04-10 11:36:03 +0300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2024-04-10 10:36:03 +0200 |
| commit | a4819f99cbf191d132e4dacea1f0ba1574fe2a7e (patch) | |
| tree | 2b1a00d3646a0860e22fab169dbd1b6c189b4b32 /examples | |
| parent | a1f5e34d81af38a0829880c517ecf76f5bd5c524 (diff) | |
| download | raylib-a4819f99cbf191d132e4dacea1f0ba1574fe2a7e.tar.gz raylib-a4819f99cbf191d132e4dacea1f0ba1574fe2a7e.zip | |
Update shaders_hybrid_render.c (#3908)
Fix typo
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/shaders/shaders_hybrid_render.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/shaders/shaders_hybrid_render.c b/examples/shaders/shaders_hybrid_render.c index 97c773f1..5bf2e49a 100644 --- a/examples/shaders/shaders_hybrid_render.c +++ b/examples/shaders/shaders_hybrid_render.c @@ -116,7 +116,7 @@ int main(void) DrawRectangleRec((Rectangle){0,0, (float)screenWidth, (float)screenHeight},WHITE); EndShaderMode(); - // Raserize Scene + // Rasterize Scene BeginMode3D(camera); BeginShaderMode(shdrRaster); DrawCubeWiresV((Vector3){ 0.0f, 0.5f, 1.0f }, (Vector3){ 1.0f, 1.0f, 1.0f }, RED); @@ -205,4 +205,4 @@ void UnloadRenderTextureDepthTex(RenderTexture2D target) // queried and deleted before deleting framebuffer rlUnloadFramebuffer(target.id); } -}
\ No newline at end of file +} |
