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| author | raysan5 <[email protected]> | 2020-04-11 11:26:16 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-04-11 11:26:16 +0200 |
| commit | a7311af8c329d60c14ade3012a0dfc2f2c2bb3a9 (patch) | |
| tree | 19991ba6f77e9846a633f3ecde5e8c2baea81c7a /examples | |
| parent | cc816345bf24c8da911e080589b5653a52b8404e (diff) | |
| download | raylib-a7311af8c329d60c14ade3012a0dfc2f2c2bb3a9.tar.gz raylib-a7311af8c329d60c14ade3012a0dfc2f2c2bb3a9.zip | |
Corrected examples after API change: ImageDrawText*()
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/textures/textures_image_drawing.c | 2 | ||||
| -rw-r--r-- | examples/textures/textures_image_text.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/textures/textures_image_drawing.c b/examples/textures/textures_image_drawing.c index 767db2d0..6e794582 100644 --- a/examples/textures/textures_image_drawing.c +++ b/examples/textures/textures_image_drawing.c @@ -46,7 +46,7 @@ int main(void) Font font = LoadFont("resources/custom_jupiter_crash.png"); // Draw over image using custom font - ImageDrawTextEx(&parrots, (Vector2){ 300, 230 }, font, "PARROTS & CAT", font.baseSize, -2, WHITE); + ImageDrawTextEx(&parrots, font, "PARROTS & CAT", (Vector2){ 300, 230 }, font.baseSize, -2, WHITE); UnloadFont(font); // Unload custom spritefont (already drawn used on image) diff --git a/examples/textures/textures_image_text.c b/examples/textures/textures_image_text.c index c8dfe458..aeccba68 100644 --- a/examples/textures/textures_image_text.c +++ b/examples/textures/textures_image_text.c @@ -26,7 +26,7 @@ int main(void) Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0); // Draw over image using custom font - ImageDrawTextEx(&parrots, (Vector2){ 20.0f, 20.0f }, font, "[Parrots font drawing]", (float)font.baseSize, 0.0f, RED); + ImageDrawTextEx(&parrots, font, "[Parrots font drawing]", (Vector2){ 20.0f, 20.0f }, (float)font.baseSize, 0.0f, RED); Texture2D texture = LoadTextureFromImage(parrots); // Image converted to texture, uploaded to GPU memory (VRAM) UnloadImage(parrots); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM |
