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| author | raysan5 <[email protected]> | 2020-12-28 11:19:05 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-12-28 11:19:05 +0100 |
| commit | abdd57db0b6b8fdf4ed203e349b74a23f296d4f0 (patch) | |
| tree | 58420e8b1292cbb000874c2130a60d24158ceb93 /examples | |
| parent | 227496bea7bd5e986ee39a888c25ec2169c491d5 (diff) | |
| download | raylib-abdd57db0b6b8fdf4ed203e349b74a23f296d4f0.tar.gz raylib-abdd57db0b6b8fdf4ed203e349b74a23f296d4f0.zip | |
Review comments formating
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/core/core_window_letterbox.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/examples/core/core_window_letterbox.c b/examples/core/core_window_letterbox.c index f28f2a5f..1712b9ba 100644 --- a/examples/core/core_window_letterbox.c +++ b/examples/core/core_window_letterbox.c @@ -72,10 +72,9 @@ int main(void) virtualMouse.y = (mouse.y - (GetScreenHeight() - (gameScreenHeight*scale))*0.5f)/scale; virtualMouse = ClampValue(virtualMouse, (Vector2){ 0, 0 }, (Vector2){ gameScreenWidth, gameScreenHeight }); - // Apply the same transformation as the virtual mouse to the real mouse, to work with raygui. - // SetMouseOffset(-(GetScreenWidth() - (gameScreenWidth * scale)) * 0.5f, -(GetScreenHeight() - (gameScreenHeight * scale)) * 0.5f); - // SetMouseScale(1 / scale, 1 / scale); - + // Apply the same transformation as the virtual mouse to the real mouse (i.e. to work with raygui) + //SetMouseOffset(-(GetScreenWidth() - (gameScreenWidth*scale))*0.5f, -(GetScreenHeight() - (gameScreenHeight*scale))*0.5f); + //SetMouseScale(1/scale, 1/scale); //---------------------------------------------------------------------------------- // Draw |
