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| author | raysan5 <[email protected]> | 2019-08-27 10:56:49 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2019-08-27 10:56:49 +0200 |
| commit | c661cad692f30cba08b1fac4437b08438128ffcc (patch) | |
| tree | 534427bbc526833d02ec4e05333e06b18f2d6ad2 /examples | |
| parent | 37a6f120377e28d5499f130ff346848a3983bee8 (diff) | |
| download | raylib-c661cad692f30cba08b1fac4437b08438128ffcc.tar.gz raylib-c661cad692f30cba08b1fac4437b08438128ffcc.zip | |
Review all RL_CALLOC() calls
All data should be properly initialized by now
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/models/models_material_pbr.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/examples/models/models_material_pbr.c b/examples/models/models_material_pbr.c index fea30cf4..0f896f21 100644 --- a/examples/models/models_material_pbr.c +++ b/examples/models/models_material_pbr.c @@ -100,8 +100,7 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- - // TODO: Unload materials and shaders - + UnloadMaterial(model.materials[0]); // Unload material: shader and textures UnloadModel(model); // Unload model CloseWindow(); // Close window and OpenGL context |
