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| author | Ray <[email protected]> | 2020-02-26 20:47:08 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-02-26 20:47:08 +0100 |
| commit | fa4e0c1a2645826dde90792e4081cbcbf6784968 (patch) | |
| tree | e43bf9236b64a5dc913d2c7161d29aaf3497797d /examples | |
| parent | 10464493391f1b4c7714caf0eb45cc76f0053c1e (diff) | |
| download | raylib-fa4e0c1a2645826dde90792e4081cbcbf6784968.tar.gz raylib-fa4e0c1a2645826dde90792e4081cbcbf6784968.zip | |
Reviewed example
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/others/rlgl_standalone.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/examples/others/rlgl_standalone.c b/examples/others/rlgl_standalone.c index 506ddfdb..25490525 100644 --- a/examples/others/rlgl_standalone.c +++ b/examples/others/rlgl_standalone.c @@ -54,6 +54,8 @@ #include <GLFW/glfw3.h> // Windows/Context and inputs management +#inclde <stdio.h> // Requried for: printf() + #define RED (Color){ 230, 41, 55, 255 } // Red #define RAYWHITE (Color){ 245, 245, 245, 255 } // My own White (raylib logo) #define DARKGRAY (Color){ 80, 80, 80, 255 } // Dark Gray @@ -61,8 +63,8 @@ //---------------------------------------------------------------------------------- // Module specific Functions Declaration //---------------------------------------------------------------------------------- -static void ErrorCallback(int error, const char* description); -static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); +static void ErrorCallback(int error, const char *description); +static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods); // Drawing functions (uses rlgl functionality) static void DrawGrid(int slices, float spacing); @@ -86,10 +88,10 @@ int main(void) if (!glfwInit()) { - TraceLog(LOG_WARNING, "GLFW3: Can not initialize GLFW"); + printf("GLFW3: Can not initialize GLFW\n"); return 1; } - else TraceLog(LOG_INFO, "GLFW3: GLFW initialized successfully"); + else printf("GLFW3: GLFW initialized successfully\n"); glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_DEPTH_BITS, 16); @@ -105,7 +107,7 @@ int main(void) glfwTerminate(); return 2; } - else TraceLog(LOG_INFO, "GLFW3: Window created successfully"); + else printf("GLFW3: Window created successfully\n"); glfwSetWindowPos(window, 200, 200); @@ -215,13 +217,13 @@ int main(void) //---------------------------------------------------------------------------------- // GLFW3: Error callback -static void ErrorCallback(int error, const char* description) +static void ErrorCallback(int error, const char *description) { - TraceLog(LOG_ERROR, description); + fprintf(stderr, description); } // GLFW3: Keyboard callback -static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods) +static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) { if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) { |
