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authorRay <[email protected]>2018-08-06 20:49:47 +0200
committerRay <[email protected]>2018-08-06 20:49:47 +0200
commitb042fe12e6c413e3cdcd706949dd285571647848 (patch)
tree87e75ab82274b61cd925e50bc596b1e47ea67635 /games
parent61b32e45ed9f28c2d41a0d004032941ab27780a3 (diff)
downloadraylib-b042fe12e6c413e3cdcd706949dd285571647848.tar.gz
raylib-b042fe12e6c413e3cdcd706949dd285571647848.zip
Reviewed spacings on latest PR
Diffstat (limited to 'games')
-rw-r--r--games/koala_seasons/screens/screen_title.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/koala_seasons/screens/screen_title.c b/games/koala_seasons/screens/screen_title.c
index 0459906d..21a4df51 100644
--- a/games/koala_seasons/screens/screen_title.c
+++ b/games/koala_seasons/screens/screen_title.c
@@ -337,8 +337,8 @@ void UpdateTitleScreen(void)
if (framesCounter < duration)
{
- currentValue1 = BounceEaseOut((float) framesCounter, initValue1, (finishValue1 - initValue1), duration);
- currentValue2 = BounceEaseOut((float) framesCounter, initValue2, (finishValue2 - initValue2), duration);
+ currentValue1 = BounceEaseOut((float)framesCounter, initValue1, (finishValue1 - initValue1), duration);
+ currentValue2 = BounceEaseOut((float)framesCounter, initValue2, (finishValue2 - initValue2), duration);
}
thisFrame += 1*TIME_FACTOR;