diff options
| author | Ray San <[email protected]> | 2018-05-04 16:59:48 +0200 |
|---|---|---|
| committer | Ray San <[email protected]> | 2018-05-04 16:59:48 +0200 |
| commit | ec33e7d705e301eb2b74a841e823907295caa37a (patch) | |
| tree | 7726a0d89a862b96cc91ec8a1ba18d07cf022c79 /games | |
| parent | 6045062a05a0cc5bd654ad2c2e7d88f94579cd73 (diff) | |
| download | raylib-ec33e7d705e301eb2b74a841e823907295caa37a.tar.gz raylib-ec33e7d705e301eb2b74a841e823907295caa37a.zip | |
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
Diffstat (limited to 'games')
| -rw-r--r-- | games/drturtle/04_drturtle_gui.c | 4 | ||||
| -rw-r--r-- | games/drturtle/05_drturtle_audio.c | 4 | ||||
| -rw-r--r-- | games/drturtle/06_drturtle_final.c | 4 | ||||
| -rw-r--r-- | games/drturtle/drturtle_final_web.c | 6 | ||||
| -rw-r--r-- | games/koala_seasons/koala_seasons.c | 4 | ||||
| -rw-r--r-- | games/koala_seasons/screens/screens.h | 2 | ||||
| -rw-r--r-- | games/light_my_ritual/light_my_ritual.c | 4 | ||||
| -rw-r--r-- | games/light_my_ritual/screens/screens.h | 2 | ||||
| -rw-r--r-- | games/skully_escape/screens/screens.h | 2 | ||||
| -rw-r--r-- | games/skully_escape/skully_escape.c | 4 | ||||
| -rw-r--r-- | games/transmission/screens/screen_ending.c | 6 | ||||
| -rw-r--r-- | games/transmission/screens/screen_gameplay.c | 4 | ||||
| -rw-r--r-- | games/transmission/screens/screen_title.c | 6 | ||||
| -rw-r--r-- | games/transmission/screens/screens.h | 2 | ||||
| -rw-r--r-- | games/transmission/transmission.c | 4 | ||||
| -rw-r--r-- | games/wave_collector/screens/screens.h | 2 | ||||
| -rw-r--r-- | games/wave_collector/wave_collector.c | 4 |
17 files changed, 32 insertions, 32 deletions
diff --git a/games/drturtle/04_drturtle_gui.c b/games/drturtle/04_drturtle_gui.c index 5be8f1f1..0ec06fb6 100644 --- a/games/drturtle/04_drturtle_gui.c +++ b/games/drturtle/04_drturtle_gui.c @@ -49,7 +49,7 @@ int main() Texture2D gframe = LoadTexture("resources/gframe.png"); // Load game resources: fonts - SpriteFont font = LoadSpriteFont("resources/komika.png"); + Font font = LoadFont("resources/komika.png"); // Define scrolling variables int backScrolling = 0; @@ -438,7 +438,7 @@ int main() UnloadTexture(gamera); // Unload font texture - UnloadSpriteFont(font); + UnloadFont(font); CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/games/drturtle/05_drturtle_audio.c b/games/drturtle/05_drturtle_audio.c index 3645c657..4c3ce4ad 100644 --- a/games/drturtle/05_drturtle_audio.c +++ b/games/drturtle/05_drturtle_audio.c @@ -52,7 +52,7 @@ int main() Texture2D gframe = LoadTexture("resources/gframe.png"); // Load game resources: fonts - SpriteFont font = LoadSpriteFont("resources/komika.png"); + Font font = LoadFont("resources/komika.png"); // Load game resources: sounds Sound eat = LoadSound("resources/eat.wav"); @@ -454,7 +454,7 @@ int main() UnloadTexture(gamera); // Unload font texture - UnloadSpriteFont(font); + UnloadFont(font); // Unload sounds UnloadSound(eat); diff --git a/games/drturtle/06_drturtle_final.c b/games/drturtle/06_drturtle_final.c index 2edebe87..a74d4f7e 100644 --- a/games/drturtle/06_drturtle_final.c +++ b/games/drturtle/06_drturtle_final.c @@ -55,7 +55,7 @@ int main() Texture2D gframe = LoadTexture("resources/gframe.png"); // Load game resources: fonts - SpriteFont font = LoadSpriteFont("resources/komika.png"); + Font font = LoadFont("resources/komika.png"); // Load game resources: sounds Sound eat = LoadSound("resources/eat.wav"); @@ -479,7 +479,7 @@ int main() UnloadTexture(gamera); // Unload font texture - UnloadSpriteFont(font); + UnloadFont(font); // Unload sounds UnloadSound(eat); diff --git a/games/drturtle/drturtle_final_web.c b/games/drturtle/drturtle_final_web.c index 84f3b1c2..0b639e38 100644 --- a/games/drturtle/drturtle_final_web.c +++ b/games/drturtle/drturtle_final_web.c @@ -48,7 +48,7 @@ Texture2D swhale; Texture2D fish; Texture2D gframe; -SpriteFont font; +Font font; Sound eat; Sound die; @@ -119,7 +119,7 @@ int main() gframe = LoadTexture("resources/gframe.png"); // Load game resources: fonts - font = LoadSpriteFont("resources/komika.png"); + font = LoadFont("resources/komika.png"); // Load game resources: sounds eat = LoadSound("resources/eat.wav"); @@ -186,7 +186,7 @@ int main() UnloadTexture(gamera); // Unload font texture - UnloadSpriteFont(font); + UnloadFont(font); // Unload sounds UnloadSound(eat); diff --git a/games/koala_seasons/koala_seasons.c b/games/koala_seasons/koala_seasons.c index 8657d3d5..479fab85 100644 --- a/games/koala_seasons/koala_seasons.c +++ b/games/koala_seasons/koala_seasons.c @@ -57,7 +57,7 @@ int main(void) { InitWindow(screenWidth, screenHeight, windowTitle); // Load global data here (assets that must be available in all screens, i.e. fonts) - font = LoadSpriteFont("resources/graphics/mainfont.png"); + font = LoadFont("resources/graphics/mainfont.png"); atlas01 = LoadTexture("resources/graphics/atlas01.png"); atlas02 = LoadTexture("resources/graphics/atlas02.png"); @@ -114,7 +114,7 @@ int main(void) { UnloadTexture(atlas01); UnloadTexture(atlas02); - UnloadSpriteFont(font); + UnloadFont(font); UnloadShader(colorBlend); // Unload color overlay blending shader diff --git a/games/koala_seasons/screens/screens.h b/games/koala_seasons/screens/screens.h index ba62aa27..36d30840 100644 --- a/games/koala_seasons/screens/screens.h +++ b/games/koala_seasons/screens/screens.h @@ -42,7 +42,7 @@ typedef enum GameScreen { LOGO, TITLE, OPTIONS, GAMEPLAY, ENDING } GameScreen; GameScreen currentScreen; // NOTE: This is all the data used in the game -SpriteFont font; +Font font; Shader colorBlend; Texture2D atlas01; Texture2D atlas02; diff --git a/games/light_my_ritual/light_my_ritual.c b/games/light_my_ritual/light_my_ritual.c index 985baa04..ece51997 100644 --- a/games/light_my_ritual/light_my_ritual.c +++ b/games/light_my_ritual/light_my_ritual.c @@ -68,7 +68,7 @@ int main(void) UnloadImage(image); // Unload image from CPU memory (RAM) - font = LoadSpriteFont("resources/font_arcadian.png"); + font = LoadFont("resources/font_arcadian.png"); //doors = LoadTexture("resources/textures/doors.png"); //sndDoor = LoadSound("resources/audio/door.ogg"); @@ -106,7 +106,7 @@ int main(void) } // Unload all global loaded data (i.e. fonts) here! - UnloadSpriteFont(font); + UnloadFont(font); //UnloadSound(sndDoor); UnloadMusicStream(music); diff --git a/games/light_my_ritual/screens/screens.h b/games/light_my_ritual/screens/screens.h index ff12a01c..fc17c268 100644 --- a/games/light_my_ritual/screens/screens.h +++ b/games/light_my_ritual/screens/screens.h @@ -35,7 +35,7 @@ typedef enum GameScreen { LOGO_RL = 0, TITLE, GAMEPLAY } GameScreen; // Global Variables Definition //---------------------------------------------------------------------------------- GameScreen currentScreen; -SpriteFont font; +Font font; Color *lightsMap; int lightsMapWidth, lightsMapHeight; diff --git a/games/skully_escape/screens/screens.h b/games/skully_escape/screens/screens.h index ce35ae70..eed0138c 100644 --- a/games/skully_escape/screens/screens.h +++ b/games/skully_escape/screens/screens.h @@ -47,7 +47,7 @@ typedef struct Door { // Global Variables Definition //---------------------------------------------------------------------------------- GameScreen currentScreen; -SpriteFont font; +Font font; Texture2D doors; Sound sndDoor; diff --git a/games/skully_escape/skully_escape.c b/games/skully_escape/skully_escape.c index dc545117..e2e7007b 100644 --- a/games/skully_escape/skully_escape.c +++ b/games/skully_escape/skully_escape.c @@ -60,7 +60,7 @@ int main(void) music = LoadMusicStream("resources/audio/come_play_with_me.ogg"); PlayMusicStream(music); - font = LoadSpriteFont("resources/textures/alagard.png"); + font = LoadFont("resources/textures/alagard.png"); doors = LoadTexture("resources/textures/doors.png"); sndDoor = LoadSound("resources/audio/door.ogg"); sndScream = LoadSound("resources/audio/scream.ogg"); @@ -89,7 +89,7 @@ int main(void) // Unload all global loaded data (i.e. fonts) here! UnloadPlayer(); - UnloadSpriteFont(font); + UnloadFont(font); UnloadTexture(doors); UnloadSound(sndDoor); UnloadSound(sndScream); diff --git a/games/transmission/screens/screen_ending.c b/games/transmission/screens/screen_ending.c index e6ab3518..0aba5f01 100644 --- a/games/transmission/screens/screen_ending.c +++ b/games/transmission/screens/screen_ending.c @@ -68,7 +68,7 @@ static Mission *missions = NULL; static char headline[MAX_TITLE_CHAR] = "\0"; -SpriteFont fontNews; +Font fontNews; // String (const char *) replacement function static char *StringReplace(char *orig, char *rep, char *with); @@ -121,11 +121,11 @@ void InitEndingScreen(void) // Generate newspaper with title and subtitle Image imNewspaper = LoadImage("resources/textures/ending_newspaper.png"); - fontNews = LoadSpriteFontEx("resources/fonts/Lora-Bold.ttf", 32, 250, 0); + fontNews = LoadFontEx("resources/fonts/Lora-Bold.ttf", 32, 250, 0); ImageDrawTextEx(&imNewspaper, (Vector2){ 50, 220 }, fontNews, headline, fontNews.baseSize, 0, DARKGRAY); texNewspaper = LoadTextureFromImage(imNewspaper); - //UnloadSpriteFont(fontNews); + //UnloadFont(fontNews); UnloadImage(imNewspaper); } diff --git a/games/transmission/screens/screen_gameplay.c b/games/transmission/screens/screen_gameplay.c index 00c451fc..0594e10f 100644 --- a/games/transmission/screens/screen_gameplay.c +++ b/games/transmission/screens/screen_gameplay.c @@ -95,7 +95,7 @@ static int framesCounter; static int finishScreen; static Texture2D texBackground; -static SpriteFont fontMessage; +static Font fontMessage; static Texture2D texWordsAtlas; static Texture2D texVignette; @@ -126,7 +126,7 @@ void InitGameplayScreen(void) framesCounter = 0; finishScreen = 0; - fontMessage = LoadSpriteFontEx("resources/fonts/traveling_typewriter.ttf", 30, 250, 0); + fontMessage = LoadFontEx("resources/fonts/traveling_typewriter.ttf", 30, 250, 0); texBackground = LoadTexture("resources/textures/message_background.png"); texVignette = LoadTexture("resources/textures/message_vignette.png"); diff --git a/games/transmission/screens/screen_title.c b/games/transmission/screens/screen_title.c index a5ad0a84..22efadb1 100644 --- a/games/transmission/screens/screen_title.c +++ b/games/transmission/screens/screen_title.c @@ -36,7 +36,7 @@ static int framesCounter; static int finishScreen; static Texture2D texBackground; -static SpriteFont fontTitle; +static Font fontTitle; static Sound fxTyping; static float titleSize; @@ -71,7 +71,7 @@ void InitTitleScreen(void) texBackground = LoadTexture("resources/textures/title_background.png"); fxTyping = LoadSound("resources/audio/fx_typing.ogg"); - fontTitle = LoadSpriteFontEx("resources/fonts/mom_typewritter.ttf", 96, 0, 0); + fontTitle = LoadFontEx("resources/fonts/mom_typewritter.ttf", 96, 0, 0); titleSize = 44; transmissionPosition = (Vector2){519, 221}; @@ -148,7 +148,7 @@ void UnloadTitleScreen(void) { UnloadTexture(texBackground); UnloadSound(fxTyping); - UnloadSpriteFont(fontTitle); + UnloadFont(fontTitle); } // Title Screen should finish? diff --git a/games/transmission/screens/screens.h b/games/transmission/screens/screens.h index 27560d8b..be5e31d9 100644 --- a/games/transmission/screens/screens.h +++ b/games/transmission/screens/screens.h @@ -76,7 +76,7 @@ Color textColorButton; int currentMission; int totalMissions; -SpriteFont fontMission; +Font fontMission; Word messageWords[MAX_MISSION_WORDS]; diff --git a/games/transmission/transmission.c b/games/transmission/transmission.c index 37824a7b..d4298e34 100644 --- a/games/transmission/transmission.c +++ b/games/transmission/transmission.c @@ -70,7 +70,7 @@ int main(void) SetMusicVolume(music, 1.0f); PlayMusicStream(music); - fontMission = LoadSpriteFontEx("resources/fonts/traveling_typewriter.ttf", 64, 250, 0); + fontMission = LoadFontEx("resources/fonts/traveling_typewriter.ttf", 64, 250, 0); texButton = LoadTexture("resources/textures/title_ribbon.png"); // UI BUTTON @@ -122,7 +122,7 @@ int main(void) UnloadMusicStream(music); UnloadSound(fxButton); - UnloadSpriteFont(fontMission); + UnloadFont(fontMission); UnloadTexture(texButton); CloseAudioDevice(); // Close audio context diff --git a/games/wave_collector/screens/screens.h b/games/wave_collector/screens/screens.h index 3e4d062f..6e896d58 100644 --- a/games/wave_collector/screens/screens.h +++ b/games/wave_collector/screens/screens.h @@ -35,7 +35,7 @@ typedef enum GameScreen { LOGO = 0, TITLE, GAMEPLAY, ENDING } GameScreen; // Global Variables Definition //---------------------------------------------------------------------------------- GameScreen currentScreen; -SpriteFont font; +Font font; Music music; int endingStatus; // 1 - Win, 2 - Lose diff --git a/games/wave_collector/wave_collector.c b/games/wave_collector/wave_collector.c index 2099b74c..0a04310d 100644 --- a/games/wave_collector/wave_collector.c +++ b/games/wave_collector/wave_collector.c @@ -90,7 +90,7 @@ int main(int argc, char *argv[]) // Global data loading (assets that must be available in all screens, i.e. fonts) InitAudioDevice(); - font = LoadSpriteFont("resources/font.fnt"); + font = LoadFont("resources/font.fnt"); music = LoadMusicStream("resources/audio/wave.ogg"); SetMusicVolume(music, 1.0f); @@ -127,7 +127,7 @@ int main(int argc, char *argv[]) } // Unload all global loaded data (i.e. fonts) here! - UnloadSpriteFont(font); + UnloadFont(font); UnloadMusicStream(music); CloseAudioDevice(); // Close audio context |
