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| author | raysan5 <[email protected]> | 2021-07-30 12:54:54 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-07-30 12:54:54 +0200 |
| commit | aeb1a0da84adc9e6987e1436431ea9cf495c8802 (patch) | |
| tree | 063ba13a2a0153eea2def09496e461a00f2193c6 /logo | |
| parent | 71373ee52468871e464e07000f8a602f373e906b (diff) | |
| download | raylib-aeb1a0da84adc9e6987e1436431ea9cf495c8802.tar.gz raylib-aeb1a0da84adc9e6987e1436431ea9cf495c8802.zip | |
REVERTED: Removed the need for `rlMatrix`
Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like
`#define MATRIX_TYPE`, so it can be checked in other modules.
Diffstat (limited to 'logo')
0 files changed, 0 insertions, 0 deletions
