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authorGideonSerf <[email protected]>2024-02-24 17:47:27 +0200
committerGitHub <[email protected]>2024-02-24 16:47:27 +0100
commit371d25c8c99f6db487c938f8b7f391d45e26d3a4 (patch)
treebc4600ada3abc9f74420e3d00b36a3b38ccd22f5 /parser/output/raylib_api.xml
parentbda919033dfdd2d0d75b606f3fa29d21f0408ffb (diff)
downloadraylib-371d25c8c99f6db487c938f8b7f391d45e26d3a4.tar.gz
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Gamepad rumble support with SDL2 (#3819)
* Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c Still need to add to the rest of the platforms. * Add SetGamepadVibration warnings to unimplemented platforms. * Added MAX_GAMEPAD_VIBRATION_TIME The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f) * Cast float duration value to Uint 32 * Changed defines from int to float and fixed typo --------- Co-authored-by: Gideon Serfontein <[email protected]>
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