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| author | GideonSerf <[email protected]> | 2024-02-24 17:47:27 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2024-02-24 16:47:27 +0100 |
| commit | 371d25c8c99f6db487c938f8b7f391d45e26d3a4 (patch) | |
| tree | bc4600ada3abc9f74420e3d00b36a3b38ccd22f5 /parser/output/raylib_api.xml | |
| parent | bda919033dfdd2d0d75b606f3fa29d21f0408ffb (diff) | |
| download | raylib-371d25c8c99f6db487c938f8b7f391d45e26d3a4.tar.gz raylib-371d25c8c99f6db487c938f8b7f391d45e26d3a4.zip | |
Gamepad rumble support with SDL2 (#3819)
* Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c
Still need to add to the rest of the platforms.
* Add SetGamepadVibration warnings to unimplemented platforms.
* Added MAX_GAMEPAD_VIBRATION_TIME
The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f)
* Cast float duration value to Uint 32
* Changed defines from int to float and fixed typo
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Co-authored-by: Gideon Serfontein <[email protected]>
Diffstat (limited to 'parser/output/raylib_api.xml')
0 files changed, 0 insertions, 0 deletions
