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| author | BLUELOVETH <[email protected]> | 2023-10-08 03:10:27 +0800 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-10-07 21:10:27 +0200 |
| commit | 97c2744a16ad7e6cf6b546a7a6416ec6b21e3a6c (patch) | |
| tree | 6da24197a72cfb04292cefd2ef0b7f417407fb96 /parser/output/raylib_api.xml | |
| parent | 52ba44c47407fe14ba57c312045b6200099b9117 (diff) | |
| download | raylib-97c2744a16ad7e6cf6b546a7a6416ec6b21e3a6c.tar.gz raylib-97c2744a16ad7e6cf6b546a7a6416ec6b21e3a6c.zip | |
Update `raylib_api.*` (#3379)
Diffstat (limited to 'parser/output/raylib_api.xml')
| -rw-r--r-- | parser/output/raylib_api.xml | 126 |
1 files changed, 86 insertions, 40 deletions
diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml index f450069c..aa7605b8 100644 --- a/parser/output/raylib_api.xml +++ b/parser/output/raylib_api.xml @@ -292,7 +292,7 @@ <Alias type="Camera" name="Camera3D" desc="Camera type fallback, defaults to Camera3D" /> </Aliases> <Enums count="21"> - <Enum name="ConfigFlags" valueCount="15" desc="System/Window config flags"> + <Enum name="ConfigFlags" valueCount="16" desc="System/Window config flags"> <Value name="FLAG_VSYNC_HINT" integer="64" desc="Set to try enabling V-Sync on GPU" /> <Value name="FLAG_FULLSCREEN_MODE" integer="2" desc="Set to run program in fullscreen" /> <Value name="FLAG_WINDOW_RESIZABLE" integer="4" desc="Set to allow resizable window" /> @@ -306,6 +306,7 @@ <Value name="FLAG_WINDOW_TRANSPARENT" integer="16" desc="Set to allow transparent framebuffer" /> <Value name="FLAG_WINDOW_HIGHDPI" integer="8192" desc="Set to support HighDPI" /> <Value name="FLAG_WINDOW_MOUSE_PASSTHROUGH" integer="16384" desc="Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED" /> + <Value name="FLAG_BORDERLESS_WINDOWED_MODE" integer="32768" desc="Set to run program in borderless windowed mode" /> <Value name="FLAG_MSAA_4X_HINT" integer="32" desc="Set to try enabling MSAA 4X" /> <Value name="FLAG_INTERLACED_HINT" integer="65536" desc="Set to try enabling interlaced video format (for V3D)" /> </Enum> @@ -539,7 +540,7 @@ <Value name="SHADER_ATTRIB_VEC3" integer="2" desc="Shader attribute type: vec3 (3 float)" /> <Value name="SHADER_ATTRIB_VEC4" integer="3" desc="Shader attribute type: vec4 (4 float)" /> </Enum> - <Enum name="PixelFormat" valueCount="21" desc="Pixel formats"> + <Enum name="PixelFormat" valueCount="24" desc="Pixel formats"> <Value name="PIXELFORMAT_UNCOMPRESSED_GRAYSCALE" integer="1" desc="8 bit per pixel (no alpha)" /> <Value name="PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA" integer="2" desc="8*2 bpp (2 channels)" /> <Value name="PIXELFORMAT_UNCOMPRESSED_R5G6B5" integer="3" desc="16 bpp" /> @@ -550,17 +551,20 @@ <Value name="PIXELFORMAT_UNCOMPRESSED_R32" integer="8" desc="32 bpp (1 channel - float)" /> <Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32" integer="9" desc="32*3 bpp (3 channels - float)" /> <Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32A32" integer="10" desc="32*4 bpp (4 channels - float)" /> - <Value name="PIXELFORMAT_COMPRESSED_DXT1_RGB" integer="11" desc="4 bpp (no alpha)" /> - <Value name="PIXELFORMAT_COMPRESSED_DXT1_RGBA" integer="12" desc="4 bpp (1 bit alpha)" /> - <Value name="PIXELFORMAT_COMPRESSED_DXT3_RGBA" integer="13" desc="8 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_DXT5_RGBA" integer="14" desc="8 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_ETC1_RGB" integer="15" desc="4 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_ETC2_RGB" integer="16" desc="4 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA" integer="17" desc="8 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_PVRT_RGB" integer="18" desc="4 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_PVRT_RGBA" integer="19" desc="4 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA" integer="20" desc="8 bpp" /> - <Value name="PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA" integer="21" desc="2 bpp" /> + <Value name="PIXELFORMAT_UNCOMPRESSED_R16" integer="11" desc="16 bpp (1 channel - half float)" /> + <Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16" integer="12" desc="16*3 bpp (3 channels - half float)" /> + <Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16A16" integer="13" desc="16*4 bpp (4 channels - half float)" /> + <Value name="PIXELFORMAT_COMPRESSED_DXT1_RGB" integer="14" desc="4 bpp (no alpha)" /> + <Value name="PIXELFORMAT_COMPRESSED_DXT1_RGBA" integer="15" desc="4 bpp (1 bit alpha)" /> + <Value name="PIXELFORMAT_COMPRESSED_DXT3_RGBA" integer="16" desc="8 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_DXT5_RGBA" integer="17" desc="8 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_ETC1_RGB" integer="18" desc="4 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_ETC2_RGB" integer="19" desc="4 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA" integer="20" desc="8 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_PVRT_RGB" integer="21" desc="4 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_PVRT_RGBA" integer="22" desc="4 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA" integer="23" desc="8 bpp" /> + <Value name="PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA" integer="24" desc="2 bpp" /> </Enum> <Enum name="TextureFilter" valueCount="6" desc="Texture parameters: filter mode"> <Value name="TEXTURE_FILTER_POINT" integer="0" desc="No filter, just pixel approximation" /> @@ -637,12 +641,12 @@ </Callback> <Callback name="LoadFileDataCallback" retType="unsigned char *" paramCount="2" desc="FileIO: Load binary data"> <Param type="const char *" name="fileName" desc="" /> - <Param type="unsigned int *" name="bytesRead" desc="" /> + <Param type="int *" name="dataSize" desc="" /> </Callback> <Callback name="SaveFileDataCallback" retType="bool" paramCount="3" desc="FileIO: Save binary data"> <Param type="const char *" name="fileName" desc="" /> <Param type="void *" name="data" desc="" /> - <Param type="unsigned int" name="bytesToWrite" desc="" /> + <Param type="int" name="dataSize" desc="" /> </Callback> <Callback name="LoadFileTextCallback" retType="char *" paramCount="1" desc="FileIO: Load text data"> <Param type="const char *" name="fileName" desc="" /> @@ -656,7 +660,7 @@ <Param type="unsigned int" name="frames" desc="" /> </Callback> </Callbacks> - <Functions count="518"> + <Functions count="529"> <Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context"> <Param type="int" name="width" desc="" /> <Param type="int" name="height" desc="" /> @@ -691,6 +695,8 @@ </Function> <Function name="ToggleFullscreen" retType="void" paramCount="0" desc="Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)"> </Function> + <Function name="ToggleBorderlessWindowed" retType="void" paramCount="0" desc="Toggle window state: borderless windowed (only PLATFORM_DESKTOP)"> + </Function> <Function name="MaximizeWindow" retType="void" paramCount="0" desc="Set window state: maximized, if resizable (only PLATFORM_DESKTOP)"> </Function> <Function name="MinimizeWindow" retType="void" paramCount="0" desc="Set window state: minimized, if resizable (only PLATFORM_DESKTOP)"> @@ -704,20 +710,24 @@ <Param type="Image *" name="images" desc="" /> <Param type="int" name="count" desc="" /> </Function> - <Function name="SetWindowTitle" retType="void" paramCount="1" desc="Set title for window (only PLATFORM_DESKTOP)"> + <Function name="SetWindowTitle" retType="void" paramCount="1" desc="Set title for window (only PLATFORM_DESKTOP and PLATFORM_WEB)"> <Param type="const char *" name="title" desc="" /> </Function> <Function name="SetWindowPosition" retType="void" paramCount="2" desc="Set window position on screen (only PLATFORM_DESKTOP)"> <Param type="int" name="x" desc="" /> <Param type="int" name="y" desc="" /> </Function> - <Function name="SetWindowMonitor" retType="void" paramCount="1" desc="Set monitor for the current window (fullscreen mode)"> + <Function name="SetWindowMonitor" retType="void" paramCount="1" desc="Set monitor for the current window"> <Param type="int" name="monitor" desc="" /> </Function> <Function name="SetWindowMinSize" retType="void" paramCount="2" desc="Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)"> <Param type="int" name="width" desc="" /> <Param type="int" name="height" desc="" /> </Function> + <Function name="SetWindowMaxSize" retType="void" paramCount="2" desc="Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE)"> + <Param type="int" name="width" desc="" /> + <Param type="int" name="height" desc="" /> + </Function> <Function name="SetWindowSize" retType="void" paramCount="2" desc="Set window dimensions"> <Param type="int" name="width" desc="" /> <Param type="int" name="height" desc="" /> @@ -725,6 +735,8 @@ <Function name="SetWindowOpacity" retType="void" paramCount="1" desc="Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)"> <Param type="float" name="opacity" desc="" /> </Function> + <Function name="SetWindowFocused" retType="void" paramCount="0" desc="Set window focused (only PLATFORM_DESKTOP)"> + </Function> <Function name="GetWindowHandle" retType="void *" paramCount="0" desc="Get native window handle"> </Function> <Function name="GetScreenWidth" retType="int" paramCount="0" desc="Get current screen width"> @@ -761,7 +773,7 @@ </Function> <Function name="GetWindowScaleDPI" retType="Vector2" paramCount="0" desc="Get window scale DPI factor"> </Function> - <Function name="GetMonitorName" retType="const char *" paramCount="1" desc="Get the human-readable, UTF-8 encoded name of the primary monitor"> + <Function name="GetMonitorName" retType="const char *" paramCount="1" desc="Get the human-readable, UTF-8 encoded name of the specified monitor"> <Param type="int" name="monitor" desc="" /> </Function> <Function name="SetClipboardText" retType="void" paramCount="1" desc="Set clipboard text content"> @@ -976,7 +988,7 @@ </Function> <Function name="LoadFileData" retType="unsigned char *" paramCount="2" desc="Load file data as byte array (read)"> <Param type="const char *" name="fileName" desc="" /> - <Param type="unsigned int *" name="bytesRead" desc="" /> + <Param type="int *" name="dataSize" desc="" /> </Function> <Function name="UnloadFileData" retType="void" paramCount="1" desc="Unload file data allocated by LoadFileData()"> <Param type="unsigned char *" name="data" desc="" /> @@ -984,11 +996,11 @@ <Function name="SaveFileData" retType="bool" paramCount="3" desc="Save data to file from byte array (write), returns true on success"> <Param type="const char *" name="fileName" desc="" /> <Param type="void *" name="data" desc="" /> - <Param type="unsigned int" name="bytesToWrite" desc="" /> + <Param type="int" name="dataSize" desc="" /> </Function> <Function name="ExportDataAsCode" retType="bool" paramCount="3" desc="Export data to code (.h), returns true on success"> <Param type="const unsigned char *" name="data" desc="" /> - <Param type="unsigned int" name="size" desc="" /> + <Param type="int" name="dataSize" desc="" /> <Param type="const char *" name="fileName" desc="" /> </Function> <Function name="LoadFileText" retType="char *" paramCount="1" desc="Load text data from file (read), returns a '\0' terminated string"> @@ -1031,7 +1043,7 @@ </Function> <Function name="GetWorkingDirectory" retType="const char *" paramCount="0" desc="Get current working directory (uses static string)"> </Function> - <Function name="GetApplicationDirectory" retType="const char *" paramCount="0" desc="Get the directory if the running application (uses static string)"> + <Function name="GetApplicationDirectory" retType="const char *" paramCount="0" desc="Get the directory of the running application (uses static string)"> </Function> <Function name="ChangeDirectory" retType="bool" paramCount="1" desc="Change working directory, return true on success"> <Param type="const char *" name="dir" desc="" /> @@ -1082,6 +1094,9 @@ <Function name="IsKeyPressed" retType="bool" paramCount="1" desc="Check if a key has been pressed once"> <Param type="int" name="key" desc="" /> </Function> + <Function name="IsKeyPressedRepeat" retType="bool" paramCount="1" desc="Check if a key has been pressed again (Only PLATFORM_DESKTOP)"> + <Param type="int" name="key" desc="" /> + </Function> <Function name="IsKeyDown" retType="bool" paramCount="1" desc="Check if a key is being pressed"> <Param type="int" name="key" desc="" /> </Function> @@ -1187,7 +1202,7 @@ <Param type="unsigned int" name="flags" desc="" /> </Function> <Function name="IsGestureDetected" retType="bool" paramCount="1" desc="Check if a gesture have been detected"> - <Param type="int" name="gesture" desc="" /> + <Param type="unsigned int" name="gesture" desc="" /> </Function> <Function name="GetGestureDetected" retType="int" paramCount="0" desc="Get latest detected gesture"> </Function> @@ -1263,6 +1278,18 @@ <Param type="float" name="thick" desc="" /> <Param type="Color" name="color" desc="" /> </Function> + <Function name="DrawLineBSpline" retType="void" paramCount="4" desc="Draw a B-Spline line, minimum 4 points"> + <Param type="Vector2 *" name="points" desc="" /> + <Param type="int" name="pointCount" desc="" /> + <Param type="float" name="thick" desc="" /> + <Param type="Color" name="color" desc="" /> + </Function> + <Function name="DrawLineCatmullRom" retType="void" paramCount="4" desc="Draw a Catmull Rom spline line, minimum 4 points"> + <Param type="Vector2 *" name="points" desc="" /> + <Param type="int" name="pointCount" desc="" /> + <Param type="float" name="thick" desc="" /> + <Param type="Color" name="color" desc="" /> + </Function> <Function name="DrawLineStrip" retType="void" paramCount="3" desc="Draw lines sequence"> <Param type="Vector2 *" name="points" desc="" /> <Param type="int" name="pointCount" desc="" /> @@ -1516,6 +1543,11 @@ <Param type="int" name="format" desc="" /> <Param type="int" name="headerSize" desc="" /> </Function> + <Function name="LoadImageSvg" retType="Image" paramCount="3" desc="Load image from SVG file data or string with specified size"> + <Param type="const char *" name="fileNameOrString" desc="" /> + <Param type="int" name="width" desc="" /> + <Param type="int" name="height" desc="" /> + </Function> <Function name="LoadImageAnim" retType="Image" paramCount="2" desc="Load image sequence from file (frames appended to image.data)"> <Param type="const char *" name="fileName" desc="" /> <Param type="int *" name="frames" desc="" /> @@ -1540,6 +1572,11 @@ <Param type="Image" name="image" desc="" /> <Param type="const char *" name="fileName" desc="" /> </Function> + <Function name="ExportImageToMemory" retType="unsigned char *" paramCount="3" desc="Export image to memory buffer"> + <Param type="Image" name="image" desc="" /> + <Param type="const char *" name="fileType" desc="" /> + <Param type="int *" name="fileSize" desc="" /> + </Function> <Function name="ExportImageAsCode" retType="bool" paramCount="2" desc="Export image as code file defining an array of bytes, returns true on success"> <Param type="Image" name="image" desc="" /> <Param type="const char *" name="fileName" desc="" /> @@ -1685,7 +1722,7 @@ <Function name="ImageFlipHorizontal" retType="void" paramCount="1" desc="Flip image horizontally"> <Param type="Image *" name="image" desc="" /> </Function> - <Function name="ImageRotate" retType="void" paramCount="2" desc="Rotate image by input angle in degrees (-359 to 359) "> + <Function name="ImageRotate" retType="void" paramCount="2" desc="Rotate image by input angle in degrees (-359 to 359)"> <Param type="Image *" name="image" desc="" /> <Param type="int" name="degrees" desc="" /> </Function> @@ -1995,11 +2032,11 @@ <Function name="LoadFont" retType="Font" paramCount="1" desc="Load font from file into GPU memory (VRAM)"> <Param type="const char *" name="fileName" desc="" /> </Function> - <Function name="LoadFontEx" retType="Font" paramCount="4" desc="Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set"> + <Function name="LoadFontEx" retType="Font" paramCount="4" desc="Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont"> <Param type="const char *" name="fileName" desc="" /> <Param type="int" name="fontSize" desc="" /> - <Param type="int *" name="fontChars" desc="" /> - <Param type="int" name="glyphCount" desc="" /> + <Param type="int *" name="codepoints" desc="" /> + <Param type="int" name="codepointCount" desc="" /> </Function> <Function name="LoadFontFromImage" retType="Font" paramCount="3" desc="Load font from Image (XNA style)"> <Param type="Image" name="image" desc="" /> @@ -2011,8 +2048,8 @@ <Param type="const unsigned char *" name="fileData" desc="" /> <Param type="int" name="dataSize" desc="" /> <Param type="int" name="fontSize" desc="" /> - <Param type="int *" name="fontChars" desc="" /> - <Param type="int" name="glyphCount" desc="" /> + <Param type="int *" name="codepoints" desc="" /> + <Param type="int" name="codepointCount" desc="" /> </Function> <Function name="IsFontReady" retType="bool" paramCount="1" desc="Check if a font is ready"> <Param type="Font" name="font" desc="" /> @@ -2021,20 +2058,20 @@ <Param type="const unsigned char *" name="fileData" desc="" /> <Param type="int" name="dataSize" desc="" /> <Param type="int" name="fontSize" desc="" /> - <Param type="int *" name="fontChars" desc="" /> - <Param type="int" name="glyphCount" desc="" /> + <Param type="int *" name="codepoints" desc="" /> + <Param type="int" name="codepointCount" desc="" /> <Param type="int" name="type" desc="" /> </Function> <Function name="GenImageFontAtlas" retType="Image" paramCount="6" desc="Generate image font atlas using chars info"> - <Param type="const GlyphInfo *" name="chars" desc="" /> - <Param type="Rectangle **" name="recs" desc="" /> + <Param type="const GlyphInfo *" name="glyphs" desc="" /> + <Param type="Rectangle **" name="glyphRecs" desc="" /> <Param type="int" name="glyphCount" desc="" /> <Param type="int" name="fontSize" desc="" /> <Param type="int" name="padding" desc="" /> <Param type="int" name="packMethod" desc="" /> </Function> <Function name="UnloadFontData" retType="void" paramCount="2" desc="Unload font chars info data (RAM)"> - <Param type="GlyphInfo *" name="chars" desc="" /> + <Param type="GlyphInfo *" name="glyphs" desc="" /> <Param type="int" name="glyphCount" desc="" /> </Function> <Function name="UnloadFont" retType="void" paramCount="1" desc="Unload font from GPU memory (VRAM)"> @@ -2083,12 +2120,15 @@ <Function name="DrawTextCodepoints" retType="void" paramCount="7" desc="Draw multiple character (codepoint)"> <Param type="Font" name="font" desc="" /> <Param type="const int *" name="codepoints" desc="" /> - <Param type="int" name="count" desc="" /> + <Param type="int" name="codepointCount" desc="" /> <Param type="Vector2" name="position" desc="" /> <Param type="float" name="fontSize" desc="" /> <Param type="float" name="spacing" desc="" /> <Param type="Color" name="tint" desc="" /> </Function> + <Function name="SetTextLineSpacing" retType="void" paramCount="1" desc="Set vertical line spacing when drawing with line-breaks"> + <Param type="int" name="spacing" desc="" /> + </Function> <Function name="MeasureText" retType="int" paramCount="2" desc="Measure string width for default font"> <Param type="const char *" name="text" desc="" /> <Param type="int" name="fontSize" desc="" /> @@ -2523,7 +2563,7 @@ </Function> <Function name="LoadModelAnimations" retType="ModelAnimation *" paramCount="2" desc="Load model animations from file"> <Param type="const char *" name="fileName" desc="" /> - <Param type="unsigned int *" name="animCount" desc="" /> + <Param type="int *" name="animCount" desc="" /> </Function> <Function name="UpdateModelAnimation" retType="void" paramCount="3" desc="Update model animation pose"> <Param type="Model" name="model" desc="" /> @@ -2535,7 +2575,7 @@ </Function> <Function name="UnloadModelAnimations" retType="void" paramCount="2" desc="Unload animation array data"> <Param type="ModelAnimation *" name="animations" desc="" /> - <Param type="unsigned int" name="count" desc="" /> + <Param type="int" name="animCount" desc="" /> </Function> <Function name="IsModelAnimationValid" retType="bool" paramCount="2" desc="Check model animation skeleton match"> <Param type="Model" name="model" desc="" /> @@ -2609,6 +2649,9 @@ <Function name="LoadSoundFromWave" retType="Sound" paramCount="1" desc="Load sound from wave data"> <Param type="Wave" name="wave" desc="" /> </Function> + <Function name="LoadSoundAlias" retType="Sound" paramCount="1" desc="Create a new sound that shares the same sample data as the source sound, does not own the sound data"> + <Param type="Sound" name="source" desc="" /> + </Function> <Function name="IsSoundReady" retType="bool" paramCount="1" desc="Checks if a sound is ready"> <Param type="Sound" name="sound" desc="" /> </Function> @@ -2623,6 +2666,9 @@ <Function name="UnloadSound" retType="void" paramCount="1" desc="Unload sound"> <Param type="Sound" name="sound" desc="" /> </Function> + <Function name="UnloadSoundAlias" retType="void" paramCount="1" desc="Unload a sound alias (does not deallocate sample data)"> + <Param type="Sound" name="alias" desc="" /> + </Function> <Function name="ExportWave" retType="bool" paramCount="2" desc="Export wave data to file, returns true on success"> <Param type="Wave" name="wave" desc="" /> <Param type="const char *" name="fileName" desc="" /> @@ -2785,7 +2831,7 @@ <Param type="AudioStream" name="stream" desc="" /> <Param type="AudioCallback" name="callback" desc="" /> </Function> - <Function name="AttachAudioStreamProcessor" retType="void" paramCount="2" desc="Attach audio stream processor to stream"> + <Function name="AttachAudioStreamProcessor" retType="void" paramCount="2" desc="Attach audio stream processor to stream, receives the samples as <float>s"> <Param type="AudioStream" name="stream" desc="" /> <Param type="AudioCallback" name="processor" desc="" /> </Function> @@ -2793,7 +2839,7 @@ <Param type="AudioStream" name="stream" desc="" /> <Param type="AudioCallback" name="processor" desc="" /> </Function> - <Function name="AttachAudioMixedProcessor" retType="void" paramCount="1" desc="Attach audio stream processor to the entire audio pipeline"> + <Function name="AttachAudioMixedProcessor" retType="void" paramCount="1" desc="Attach audio stream processor to the entire audio pipeline, receives the samples as <float>s"> <Param type="AudioCallback" name="processor" desc="" /> </Function> <Function name="DetachAudioMixedProcessor" retType="void" paramCount="1" desc="Detach audio stream processor from the entire audio pipeline"> |
