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| author | Le Juez Victor <[email protected]> | 2023-10-19 00:09:00 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-10-19 00:09:00 +0200 |
| commit | d7a098ebd31c3235711a473b0894bfa3e6ec0fc9 (patch) | |
| tree | 113973032cd37c4eead2ee328ba582969f64a545 /parser | |
| parent | d0a265cee80056fc2727657f7580730374ac4772 (diff) | |
| download | raylib-d7a098ebd31c3235711a473b0894bfa3e6ec0fc9.tar.gz raylib-d7a098ebd31c3235711a473b0894bfa3e6ec0fc9.zip | |
[core] Add more missing implementations to SDL (#3439)
* [core] Add more missing implementations to SDL
Add functions: `SetWindowState`, `ClearWindowState`, `SetWindowIcon`
* Completing `SetWIndowState` and `ClearWindowState`
* Add VSync support for SDL
* Fix `CORE.Window.display` size issue
* Fix getting monitor size
We now get the size of the monitor where the window is located
* Add `ToggleBorderlessWindowed`
* Add `ToggleFullscreen`
* Add `GetMonitorPosition`
* Add `SetWindowMonitor`
NOTE: The function is implemented but incomplete
* Replace `TraceLog` by `TRACELOG`
* Fixed mouse delta issue in relative mode
Fixed a delta retrieval issue with `GetMouseDelta` when the mouse is in relative mode. Solution by @ubkp
* Fix `IsKeyPressed` issue
An issue caused `IsKeyPressed` to continuously return true for most keys when pressed
* Fix `SetGamepadMappings` returning
Diffstat (limited to 'parser')
0 files changed, 0 insertions, 0 deletions
