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authorRay San <[email protected]>2017-11-03 17:32:13 +0100
committerRay San <[email protected]>2017-11-03 17:32:13 +0100
commitc570f7ca63e23da18a54a10c0c708c7575e1399b (patch)
tree109fa815f8fe344789d1253a512209de535378b4 /project
parent244007a99b251926d64b5c41d6aab1462a8e37ef (diff)
downloadraylib-c570f7ca63e23da18a54a10c0c708c7575e1399b.tar.gz
raylib-c570f7ca63e23da18a54a10c0c708c7575e1399b.zip
Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
Diffstat (limited to 'project')
-rw-r--r--project/vs2015/raylib.sln8
-rw-r--r--project/vs2015/raylib/raylib.dll.vcxproj128
2 files changed, 135 insertions, 1 deletions
diff --git a/project/vs2015/raylib.sln b/project/vs2015/raylib.sln
index 0ac22f5e..8af10d25 100644
--- a/project/vs2015/raylib.sln
+++ b/project/vs2015/raylib.sln
@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
-VisualStudioVersion = 14.0.25123.0
+VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window", "examples\core_basic_window.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}"
EndProject
@@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window_cpp", "ex
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "examples", "examples", "{8716DC0F-4FDE-4F57-8E25-5F78DFB80FE1}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "raylib.dll", "raylib\raylib.dll.vcxproj", "{C824147D-EE23-4752-AEA7-CD24789BCBC9}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
@@ -29,6 +31,10 @@ Global
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Debug|x86.Build.0 = Debug|Win32
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Release|x86.ActiveCfg = Release|Win32
{B655E850-3322-42F7-941D-6AC18FD66CA1}.Release|x86.Build.0 = Release|Win32
+ {C824147D-EE23-4752-AEA7-CD24789BCBC9}.Debug|x86.ActiveCfg = Debug|Win32
+ {C824147D-EE23-4752-AEA7-CD24789BCBC9}.Debug|x86.Build.0 = Debug|Win32
+ {C824147D-EE23-4752-AEA7-CD24789BCBC9}.Release|x86.ActiveCfg = Release|Win32
+ {C824147D-EE23-4752-AEA7-CD24789BCBC9}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/project/vs2015/raylib/raylib.dll.vcxproj b/project/vs2015/raylib/raylib.dll.vcxproj
new file mode 100644
index 00000000..e9f12e00
--- /dev/null
+++ b/project/vs2015/raylib/raylib.dll.vcxproj
@@ -0,0 +1,128 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{C824147D-EE23-4752-AEA7-CD24789BCBC9}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>raylib</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <OutDir>$(SolutionDir)raylib\dll\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)raylib\dll\$(Configuration)\temp</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <OutDir>$(SolutionDir)raylib\dll\$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)raylib\dll\$(Configuration)\temp</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED</PreprocessorDefinitions>
+ <CompileAs>CompileAsC</CompileAs>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;openal32dll.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ <Lib>
+ <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_33;PLATFORM_DESKTOP;BUILD_LIBTYPE_SHARED</PreprocessorDefinitions>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
+ <CompileAs>CompileAsC</CompileAs>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\..\release\libs\win32\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;glfw3.lib;openal32dll.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\src\audio.c" />
+ <ClCompile Include="..\..\..\src\core.c" />
+ <ClCompile Include="..\..\..\src\external\stb_vorbis.c" />
+ <ClCompile Include="..\..\..\src\models.c" />
+ <ClCompile Include="..\..\..\src\rlgl.c" />
+ <ClCompile Include="..\..\..\src\shapes.c" />
+ <ClCompile Include="..\..\..\src\text.c" />
+ <ClCompile Include="..\..\..\src\textures.c" />
+ <ClCompile Include="..\..\..\src\utils.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\src\camera.h" />
+ <ClInclude Include="..\..\..\src\external\glad.h" />
+ <ClInclude Include="..\..\..\src\external\jar_mod.h" />
+ <ClInclude Include="..\..\..\src\external\jar_xm.h" />
+ <ClInclude Include="..\..\..\src\external\stb_image.h" />
+ <ClInclude Include="..\..\..\src\external\stb_image_resize.h" />
+ <ClInclude Include="..\..\..\src\external\stb_image_write.h" />
+ <ClInclude Include="..\..\..\src\external\stb_rect_pack.h" />
+ <ClInclude Include="..\..\..\src\external\stb_truetype.h" />
+ <ClInclude Include="..\..\..\src\external\stb_vorbis.h" />
+ <ClInclude Include="..\..\..\src\gestures.h" />
+ <ClInclude Include="..\..\..\src\raylib.h" />
+ <ClInclude Include="..\..\..\src\raymath.h" />
+ <ClInclude Include="..\..\..\src\rlgl.h" />
+ <ClInclude Include="..\..\..\src\shader_distortion.h" />
+ <ClInclude Include="..\..\..\src\shader_standard.h" />
+ <ClInclude Include="..\..\..\src\utils.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file