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| author | Rob Loach <[email protected]> | 2022-01-10 02:55:32 -0500 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-01-10 08:55:32 +0100 |
| commit | c0da80c2b809a0dcec7af1bcf860d6fbb1a64292 (patch) | |
| tree | ef249ad43244cd1ecebed3e52814bc9b8d0fc703 /projects/CMake/core_basic_window.c | |
| parent | a6aa5a1e4c34e7d8dfbede6d17ee40f7648265bb (diff) | |
| download | raylib-c0da80c2b809a0dcec7af1bcf860d6fbb1a64292.tar.gz raylib-c0da80c2b809a0dcec7af1bcf860d6fbb1a64292.zip | |
cmake: Update CMake project template with docs and web (#2274)
Diffstat (limited to 'projects/CMake/core_basic_window.c')
| -rw-r--r-- | projects/CMake/core_basic_window.c | 83 |
1 files changed, 52 insertions, 31 deletions
diff --git a/projects/CMake/core_basic_window.c b/projects/CMake/core_basic_window.c index 176f46c9..4357ae59 100644 --- a/projects/CMake/core_basic_window.c +++ b/projects/CMake/core_basic_window.c @@ -1,57 +1,56 @@ /******************************************************************************************* * -* raylib [core] example - Basic window +* raylib [core] example - Basic window (adapted for HTML5 platform) * -* Welcome to raylib! +* This example is prepared to compile for PLATFORM_WEB, PLATFORM_DESKTOP and PLATFORM_RPI +* As you will notice, code structure is slightly diferent to the other examples... +* To compile it for PLATFORM_WEB just uncomment #define PLATFORM_WEB at beginning * -* To test examples, just press F6 and execute raylib_compile_execute script -* Note that compiled executable is placed in the same folder as .c file -* -* You can find all basic examples on C:\raylib\raylib\examples folder or -* raylib official webpage: www.raylib.com -* -* Enjoy using raylib. :) -* -* This example has been created using raylib 1.0 (www.raylib.com) +* This example has been created using raylib 1.3 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) +* Copyright (c) 2015 Ramon Santamaria (@raysan5) * ********************************************************************************************/ #include "raylib.h" +#if defined(PLATFORM_WEB) + #include <emscripten/emscripten.h> +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +int screenWidth = 800; +int screenHeight = 450; + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void); // Update and Draw one frame + +//---------------------------------------------------------------------------------- +// Main Enry Point +//---------------------------------------------------------------------------------- int main() { // Initialization //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); - SetTargetFPS(60); +#if defined(PLATFORM_WEB) + emscripten_set_main_loop(UpdateDrawFrame, 0, 1); +#else + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); - - EndDrawing(); - //---------------------------------------------------------------------------------- + UpdateDrawFrame(); } +#endif // De-Initialization //-------------------------------------------------------------------------------------- @@ -60,3 +59,25 @@ int main() return 0; } + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void) +{ + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + + EndDrawing(); + //---------------------------------------------------------------------------------- +}
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