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authorRay <[email protected]>2021-10-20 11:40:59 +0200
committerRay <[email protected]>2021-10-20 11:40:59 +0200
commit5761bf7e194de9f71c0685ba877c25e7a64e4d2b (patch)
tree75f0e1ec8d4fc5afa90c184d351352f5b6a447a7 /projects/CodeBlocks/core_basic_window.cbp
parentfba117478d410dc9f677d0e5f2c1a8f87c7c6aab (diff)
parent8e599908d9cca8f2f96f53790837f49abcea2745 (diff)
downloadraylib-5761bf7e194de9f71c0685ba877c25e7a64e4d2b.tar.gz
raylib-5761bf7e194de9f71c0685ba877c25e7a64e4d2b.zip
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'projects/CodeBlocks/core_basic_window.cbp')
-rw-r--r--projects/CodeBlocks/core_basic_window.cbp121
1 files changed, 103 insertions, 18 deletions
diff --git a/projects/CodeBlocks/core_basic_window.cbp b/projects/CodeBlocks/core_basic_window.cbp
index c4b22a9e..ab9fe58a 100644
--- a/projects/CodeBlocks/core_basic_window.cbp
+++ b/projects/CodeBlocks/core_basic_window.cbp
@@ -2,51 +2,136 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
- <Option title="core_basic_window" />
+ <Option title="raylib-game-template" />
+ <Option execution_dir="." />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
- <Target title="Debug">
- <Option output="bin/Debug/core_basic_window" prefix_auto="1" extension_auto="1" />
+ <Target title="Debug (Mac)">
+ <Option platforms="Mac;" />
+ <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
- <Add directory="../../src" />
</Compiler>
<Linker>
- <Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" />
- <Add library="../../src/libraylib.a" />
+ <Add library="raylib" />
+ <Add option="-framework OpenGL" />
+ <Add option="-framework Cocoa" />
+ <Add option="-framework IOKit" />
+ <Add option="-framework CoreAudio" />
+ <Add option="-framework CoreVideo" />
</Linker>
</Target>
- <Target title="Release">
- <Option output="bin/Release/core_basic_window" prefix_auto="1" extension_auto="1" />
+ <Target title="Release (Mac)">
+ <Option platforms="Mac;" />
+ <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
- <Add directory="../../src" />
</Compiler>
<Linker>
<Add option="-s" />
- <Add option="-lraylib -lopengl32 -lgdi32 -lwinmm" />
- <Add library="../../src/libraylib.a" />
+ <Add library="raylib" />
+ <Add option="-framework OpenGL" />
+ <Add option="-framework Cocoa" />
+ <Add option="-framework IOKit" />
+ <Add option="-framework CoreAudio" />
+ <Add option="-framework CoreVideo" />
+ </Linker>
+ </Target>
+ <Target title="Debug (Linux)">
+ <Option platforms="Unix;" />
+ <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
+ <Option object_output="obj/Debug/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-g" />
+ </Compiler>
+ <Linker>
+ <Add library="raylib" />
+ <Add library="GL" />
+ <Add library="m" />
+ <Add library="pthread" />
+ <Add library="dl" />
+ <Add library="rt" />
+ <Add library="X11" />
+ </Linker>
+ </Target>
+ <Target title="Release (Linux)">
+ <Option platforms="Unix;" />
+ <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
+ <Option object_output="obj/Release/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add library="raylib" />
+ <Add library="GL" />
+ <Add library="m" />
+ <Add library="pthread" />
+ <Add library="dl" />
+ <Add library="rt" />
+ <Add library="X11" />
+ </Linker>
+ </Target>
+ <Target title="Debug (Windows)">
+ <Option platforms="Windows;" />
+ <Option output="bin/Debug/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
+ <Option object_output="obj/Debug/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-g" />
+ </Compiler>
+ <Linker>
+ <Add library="raylib" />
+ <Add library="opengl32" />
+ <Add library="gdi32" />
+ <Add library="winmm" />
+ <Add option="-static" />
+ <Add library="pthread" />
+ </Linker>
+ </Target>
+ <Target title="Release (Windows)">
+ <Option platforms="Windows;" />
+ <Option output="bin/Release/raylib-game-template" prefix_auto="1" extension_auto="1" />
+ <Option working_dir="." />
+ <Option object_output="obj/Release/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add library="raylib" />
+ <Add library="opengl32" />
+ <Add library="gdi32" />
+ <Add library="winmm" />
+ <Add option="-static" />
+ <Add library="pthread" />
</Linker>
</Target>
</Build>
<Compiler>
- <Add option="-Wall -std=c99" />
+ <Add option="-Wall" />
</Compiler>
<Unit filename="core_basic_window.c">
<Option compilerVar="CC" />
</Unit>
- <Extensions>
- <code_completion />
- <envvars />
- <debugger />
- <lib_finder disable_auto="1" />
- </Extensions>
</Project>
</CodeBlocks_project_file>