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| author | Ray <[email protected]> | 2018-11-22 11:55:27 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2018-11-22 11:55:27 +0100 |
| commit | ab4b0508a275e64b0181c155edb015c55461c8a6 (patch) | |
| tree | c4d232f21fdf84fb801ff5f960bdba7f4241886c /projects/Geany/core_basic_window.c | |
| parent | 98fee844d1794465d5b327e60b85a5030a8bea62 (diff) | |
| download | raylib-ab4b0508a275e64b0181c155edb015c55461c8a6.tar.gz raylib-ab4b0508a275e64b0181c155edb015c55461c8a6.zip | |
Added Geany project template for Windows
Diffstat (limited to 'projects/Geany/core_basic_window.c')
| -rw-r--r-- | projects/Geany/core_basic_window.c | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/projects/Geany/core_basic_window.c b/projects/Geany/core_basic_window.c new file mode 100644 index 00000000..96d0f139 --- /dev/null +++ b/projects/Geany/core_basic_window.c @@ -0,0 +1,52 @@ +/******************************************************************************************* +* +* raylib [core] example - Basic window +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013-2019 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); + + SetTargetFPS(60); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} |
