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authorraysan5 <[email protected]>2020-09-18 02:11:49 +0200
committerraysan5 <[email protected]>2020-09-18 02:11:49 +0200
commitcdc8850e6877084657a9c2be1142878e8e1a7f0a (patch)
tree23e75572844f6a8dc689b231e201ec6e440828e0 /projects/Notepad++/raylib_npp_parser/raylib_to_parse.h
parentfa2c1146366557e5ce779d8b5c2575579dfa6389 (diff)
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WARNING: REDESIGN of rlgl framebuffers API #721
This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders. Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities... Some functions of the API have been also simplified or even removed. rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version.
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