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authorRay <[email protected]>2020-12-19 12:16:23 +0100
committerRay <[email protected]>2020-12-19 12:16:23 +0100
commite404a18226cafba0a1e4fabde45649fa9c150a15 (patch)
tree1585888871f39a9d81f34a6e17f57e67f245cdee /projects/Notepad++/raylib_npp_parser/raylib_to_parse.h
parent51e8f37688b6b13022e5808933531ef227e05313 (diff)
downloadraylib-e404a18226cafba0a1e4fabde45649fa9c150a15.tar.gz
raylib-e404a18226cafba0a1e4fabde45649fa9c150a15.zip
Support font chars padding on drawing #1432
Previous implementation did not consider any padding while drawing the characters on screen (despite being available on the font atlas), so, only minimum character area was drawn. If some text effect shader was required (shadow, glow, outline...), there was no space in the drawn quad to draw that pixels effect. This commit corrects that issue.
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