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| author | Ray <[email protected]> | 2024-05-01 18:41:28 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2024-05-01 18:41:28 +0200 |
| commit | 33b32ca53a7817a9cfdb1840a8ab75fa7cb47723 (patch) | |
| tree | 5af44d366369bda1cb47c1a1e9cd9a7e2f962011 /projects/VS2019-Android/raylib_android/raylib_android.Packaging/project.properties | |
| parent | c21edadab0e24d9340508329b454abe05227cdec (diff) | |
| download | raylib-33b32ca53a7817a9cfdb1840a8ab75fa7cb47723.tar.gz raylib-33b32ca53a7817a9cfdb1840a8ab75fa7cb47723.zip | |
Default shader attrib locations need to be exposed
They need to be exposed on `rlgl.h` header section (not implementation section) because with some specific use cases (custom config.h, rmodels module enabled), building fails otherwise.
Diffstat (limited to 'projects/VS2019-Android/raylib_android/raylib_android.Packaging/project.properties')
0 files changed, 0 insertions, 0 deletions
