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| author | Ray <[email protected]> | 2023-03-07 19:48:47 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-03-07 19:48:47 +0100 |
| commit | 1b873b028f18486d31bb5c75f6b04a4de4c8d9fa (patch) | |
| tree | 16c38ad8ccce7f663925b2de141f0c94719a87ab /projects/VS2022/examples | |
| parent | 3a332d241c1c675c8b581fe3a29e328983642fe4 (diff) | |
| download | raylib-1b873b028f18486d31bb5c75f6b04a4de4c8d9fa.tar.gz raylib-1b873b028f18486d31bb5c75f6b04a4de4c8d9fa.zip | |
WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
Diffstat (limited to 'projects/VS2022/examples')
| -rw-r--r-- | projects/VS2022/examples/audio_multichannel_sound.vcxproj | 390 |
1 files changed, 0 insertions, 390 deletions
diff --git a/projects/VS2022/examples/audio_multichannel_sound.vcxproj b/projects/VS2022/examples/audio_multichannel_sound.vcxproj deleted file mode 100644 index 91ab9095..00000000 --- a/projects/VS2022/examples/audio_multichannel_sound.vcxproj +++ /dev/null @@ -1,390 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug.DLL|Win32"> - <Configuration>Debug.DLL</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug.DLL|x64"> - <Configuration>Debug.DLL</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|Win32"> - <Configuration>Debug</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - 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