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| author | Ray <[email protected]> | 2021-11-02 18:40:45 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-11-02 18:40:45 +0100 |
| commit | 5e3db0aa83ac337ac53b9ebd1561472adfbabb41 (patch) | |
| tree | 0ccd6eb5d9c94e13a45482f530a923e940b32ad9 /projects/VSCode/Makefile | |
| parent | fadef24b626fc5811d1d4015fed90fdba315f977 (diff) | |
| download | raylib-5e3db0aa83ac337ac53b9ebd1561472adfbabb41.tar.gz raylib-5e3db0aa83ac337ac53b9ebd1561472adfbabb41.zip | |
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
Diffstat (limited to 'projects/VSCode/Makefile')
| -rw-r--r-- | projects/VSCode/Makefile | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/projects/VSCode/Makefile b/projects/VSCode/Makefile index 7fe11f1d..d89a80ff 100644 --- a/projects/VSCode/Makefile +++ b/projects/VSCode/Makefile @@ -25,11 +25,11 @@ # Define required raylib variables PROJECT_NAME ?= game -RAYLIB_VERSION ?= 3.8.0 +RAYLIB_VERSION ?= 4.0.0 RAYLIB_PATH ?= ..\.. # Define compiler path on Windows -COMPILER_PATH ?= C:/raylib/mingw/bin +COMPILER_PATH ?= C:/raylib/w64devkit/bin # Define default options # One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB |
