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authorRay <[email protected]>2021-11-02 18:40:45 +0100
committerRay <[email protected]>2021-11-02 18:40:45 +0100
commit5e3db0aa83ac337ac53b9ebd1561472adfbabb41 (patch)
tree0ccd6eb5d9c94e13a45482f530a923e940b32ad9 /projects/VSCode/Makefile
parentfadef24b626fc5811d1d4015fed90fdba315f977 (diff)
downloadraylib-5e3db0aa83ac337ac53b9ebd1561472adfbabb41.tar.gz
raylib-5e3db0aa83ac337ac53b9ebd1561472adfbabb41.zip
Updated some scripts paths
NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
Diffstat (limited to 'projects/VSCode/Makefile')
-rw-r--r--projects/VSCode/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/projects/VSCode/Makefile b/projects/VSCode/Makefile
index 7fe11f1d..d89a80ff 100644
--- a/projects/VSCode/Makefile
+++ b/projects/VSCode/Makefile
@@ -25,11 +25,11 @@
# Define required raylib variables
PROJECT_NAME ?= game
-RAYLIB_VERSION ?= 3.8.0
+RAYLIB_VERSION ?= 4.0.0
RAYLIB_PATH ?= ..\..
# Define compiler path on Windows
-COMPILER_PATH ?= C:/raylib/mingw/bin
+COMPILER_PATH ?= C:/raylib/w64devkit/bin
# Define default options
# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB