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author630Studios <[email protected]>2021-08-12 14:01:40 -0500
committerGitHub <[email protected]>2021-08-12 21:01:40 +0200
commit092435d51c7cbb94105d0b2b34156e0bf28d5980 (patch)
tree24d341d1cce3d8973eae243bde44ef35fe80078a /projects/scripts
parent1dff5814be140a69de77b634f2d3e3ddac73243f (diff)
downloadraylib-092435d51c7cbb94105d0b2b34156e0bf28d5980.tar.gz
raylib-092435d51c7cbb94105d0b2b34156e0bf28d5980.zip
[Models] Fix for issue #1809 (#1917)
* GenMeshTangents Fix * GenMeshTangents Fix - Comment Update * GenMeshTangents Fix - Comment Update final * Code Style Changes * Code Style Changes Final * Code Style Changes Final 2 * GenMeshTangents better handling for issue #1876 * GenMeshTangents better handling for issue #1876 * GenMeshTangents: Better fix for issue #1876 * vboId location fix * rlUpdateVertexBuffer - bufferId is an unsigned int * Fix for issue#1809 - Obj with more materials then mesh caused crash * Fix for issue#1809 - Formatting Update
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