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| author | Ray San <[email protected]> | 2018-06-12 13:13:09 +0200 |
|---|---|---|
| committer | Ray San <[email protected]> | 2018-06-12 13:13:09 +0200 |
| commit | 59fd2614916249ad5a229f032cb92f34692ca29b (patch) | |
| tree | dcd139b1d943e1e27a45473b028a827731b0a253 /release | |
| parent | 7d0e09ff4c7687853c6946466d38b0bb685b0088 (diff) | |
| download | raylib-59fd2614916249ad5a229f032cb92f34692ca29b.tar.gz raylib-59fd2614916249ad5a229f032cb92f34692ca29b.zip | |
Added function: GetImageDataNormalized()
Reviewed: GetImageData()
Reviewed: ImageFormat()
Diffstat (limited to 'release')
| -rw-r--r-- | release/include/raylib.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/release/include/raylib.h b/release/include/raylib.h index 86ad5408..e0cfaa6d 100644 --- a/release/include/raylib.h +++ b/release/include/raylib.h @@ -899,6 +899,7 @@ RLAPI void UnloadImage(Image image); RLAPI void UnloadTexture(Texture2D texture); // Unload texture from GPU memory (VRAM) RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM) RLAPI Color *GetImageData(Image image); // Get pixel data from image as a Color struct array +RLAPI Vector4 *GetImageDataNormalized(Image image); // Get pixel data from image as Vector4 array (float normalized) RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes (image or texture) RLAPI Image GetTextureData(Texture2D texture); // Get pixel data from GPU texture and return an Image RLAPI void UpdateTexture(Texture2D texture, const void *pixels); // Update GPU texture with new data |
