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authorRay <[email protected]>2017-10-11 22:47:46 +0200
committerGitHub <[email protected]>2017-10-11 22:47:46 +0200
commite129d52897412b674e7ba48325a42942e9c604e4 (patch)
treed546aa9fc68e3799baf47d444d23c7158c920f09 /release
parent399d4b5f4618ee9147c379364ad69b8c1fbb3002 (diff)
downloadraylib-e129d52897412b674e7ba48325a42942e9c604e4.tar.gz
raylib-e129d52897412b674e7ba48325a42942e9c604e4.zip
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-RELEASE versions of the required libraries to code with raylib are provided in this folder, depending on target platform some libraries can be just downloaded from their repos.
+## raylib release library
-Provided libraries are:
+raylib library pre-compiled and ready-to-use for different platforms is provided in thsi folder, together with additional raylib required libraries for different platforms that sometimes users need to compile by themselfs.
-raylib 1.8 - Oct 2017 (All platforms)
-GLFW 3.2.1 - Aug 2016 (Win32-mingw32, Win32-msvc)
-OpenAL Soft 1.18.2 - Sept 2017 (Win32-mingw32, Win32-msvc, Android)
+Depending on target platform some libraries can be just downloaded from their repos using some package manager software provided by the OS, very tipical in Linux (`apt-get`) and OSX.
+
+**Provided libraries you will find in this folder are:**
+
+Library | Version | Date | Platform | Notes
+--- | :---: | :---: | :---: | ---
+[raylib]() | 1.8.0 | Oct 2017 | *all* | simple and easy-to-use library for games dev.
+[GLFW3](http://www.glfw.org/) | 3.2.1 | Aug 2016 | win32-mingw32,<br> win32-msvc | Window and input management on desktop platforms
+[OpenAL Soft](http://kcat.strangesoft.net/openal.html) | 1.18.2 | Sep 2017 | win32-mingw32,<br> win32-msvc,<br> Android | Audio device management
+
+For detailed information on raylib external dependencies, just check [Wiki information on external dependencies](https://github.com/raysan5/raylib/wiki/External-dependencies).