diff options
| author | hristo <[email protected]> | 2021-01-14 00:10:02 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-01-13 23:10:02 +0100 |
| commit | 9821725c6bafeaf4153ab8604e692dfe13cbff09 (patch) | |
| tree | 5dc264f722473f8f5f6c48dcfb4d1ada5761f501 /src/CMakeLists.txt | |
| parent | 3d22709808fd9ba2843e6cad5e106bcd90eecaca (diff) | |
| download | raylib-9821725c6bafeaf4153ab8604e692dfe13cbff09.tar.gz raylib-9821725c6bafeaf4153ab8604e692dfe13cbff09.zip | |
Big cmake changes (#1514)
* Delete emscripten.cmake
This file is not needed at this point. EMSDK provides a toolchain file that has a lot more things in it and is better supported. Project currently works fine with the documentation provided in Emscripten SDK on how to build projects.
* First pass file separation.
The main two files are cleaner now. Only important things can be seen. Major changes include:
- raylib_static is now the alias instead of raylib
- Repeating segments are removed and pulled into separate files into <root>/cmake
- File is reordered to make more sense
- Installs are better structured
- Library is build into an output directory "raylib" instead of "src"
- All public header files are now set as a public header file
- Source files need to be listed (it is a bad practice to capture them using wildcards and file globs)
- CMakeLists are better commented
* Second pass on the example dirs.
They are quite complex so I'm more hesitant to do major changes. Also it works pretty well. Noticed that I forgot one of the seperated files and added it into src/CMakeLists.txt.
* Returned the header copy as it was convenient to have the public headers copied.
* A better description to the variable RAYLIB_IS_MAIN
Co-authored-by: Rob Loach <[email protected]>
* Remove debug message
Co-authored-by: Rob Loach <[email protected]>
* Improvements based on review.
* Simplify the install condition to not be platform specific as it was before.
Co-authored-by: Alexander Neumann <[email protected]>
* Remove some CMAKE variables as they don't affect the build in any way
Co-authored-by: Alexander Neumann <[email protected]>
Co-authored-by: Rob Loach <[email protected]>
Co-authored-by: Alexander Neumann <[email protected]>
Diffstat (limited to 'src/CMakeLists.txt')
| -rw-r--r-- | src/CMakeLists.txt | 402 |
1 files changed, 104 insertions, 298 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 2e9861f8..b94ac149 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,326 +1,132 @@ # Setup the project and settings project(raylib C) -include(GNUInstallDirs) -include(JoinPaths) -list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake") - set(PROJECT_VERSION 3.5.0) set(API_VERSION 351) -include("CMakeOptions.txt") -include(BuildType) -configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h) -include_directories(${CMAKE_BINARY_DIR} .) - -# Get the sources together -file(GLOB raylib_sources *.c) -list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c) - -if(USE_EXTERNAL_GLFW STREQUAL "ON") - find_package(glfw3 3.2.1 REQUIRED) -elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE") - find_package(glfw3 3.2.1 QUIET) -endif() -if (glfw3_FOUND) - set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw) -endif() - -# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option -if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop") - MESSAGE(STATUS "Using raylib's GLFW") - set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) - set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) - set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) - set(GLFW_INSTALL OFF CACHE BOOL "" FORCE) - set(BUILD_SHARED_LIBS OFF CACHE BOOL " " FORCE) - set(GLFW_USE_WAYLAND ${USE_WAYLAND} CACHE BOOL "" FORCE) - - add_subdirectory(external/glfw) - - list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>) - include_directories(BEFORE SYSTEM external/glfw/include) -else() - MESSAGE(STATUS "Using external GLFW") - set(GLFW_PKG_DEPS glfw3) -endif() - -add_definitions("-DRAYLIB_CMAKE=1") - -if(USE_AUDIO) - MESSAGE(STATUS "Audio Backend: miniaudio") - set(sources ${raylib_sources}) -else() - MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)") - set(RAYLIB_MODULE_AUDIO 0) - list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c) - set(sources ${raylib_sources}) -endif() - -### Config options ### -# Translate the config options to what raylib wants -if(${PLATFORM} MATCHES "Desktop") - set(PLATFORM_CPP "PLATFORM_DESKTOP") - - if(APPLE) - # Need to force OpenGL 3.3 on OS X - # See: https://github.com/raysan5/raylib/issues/341 - set(GRAPHICS "GRAPHICS_API_OPENGL_33") - find_library(OPENGL_LIBRARY OpenGL) - set(LIBS_PRIVATE ${OPENGL_LIBRARY}) - link_libraries("${LIBS_PRIVATE}") - if (NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0") - add_definitions(-DGL_SILENCE_DEPRECATION) - MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!") - endif() - elseif(WIN32) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) - set(LIBS_PRIVATE ${LIBS_PRIVATE} winmm) - else() - find_library(pthread NAMES pthread) - find_package(OpenGL QUIET) - if ("${OPENGL_LIBRARIES}" STREQUAL "") - set(OPENGL_LIBRARIES "GL") - endif() +include(GNUInstallDirs) +include(JoinPaths) - if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD") - find_library(OSS_LIBRARY ossaudio) +# Sets build type if not set by now +if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) + if(RAYLIB_IS_MAIN) + set(default_build_type Debug) endif() - set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY}) - endif() - -elseif(${PLATFORM} MATCHES "Web") - set(PLATFORM_CPP "PLATFORM_WEB") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - - set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling") - - # Change the name of the output library - -elseif(${PLATFORM} MATCHES "Android") - set(PLATFORM_CPP "PLATFORM_ANDROID") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - include(AddIfFlagCompiles) - add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS) - add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS) - add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS) - set(CMAKE_POSITION_INDEPENDENT_CODE ON) - add_if_flag_compiles(-Wa,--noexecstack CMAKE_C_FLAGS) - add_if_flag_compiles(-no-canonical-prefixes CMAKE_C_FLAGS) - add_definitions(-DANDROID -D__ANDROID_API__=21) - include_directories(external/android/native_app_glue) - set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate") - - find_library(OPENGL_LIBRARY OpenGL) - set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c) - -elseif(${PLATFORM} MATCHES "Raspberry Pi") - set(PLATFORM_CPP "PLATFORM_RPI") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - - add_definitions(-D_DEFAULT_SOURCE) - - find_library(GLESV2 brcmGLESv2 HINTS /opt/vc/lib) - find_library(EGL brcmEGL HINTS /opt/vc/lib) - find_library(BCMHOST bcm_host HINTS /opt/vc/lib) - include_directories(/opt/vc/include /opt/vc/include/interface/vmcs_host/linux /opt/vc/include/interface/vcos/pthreads) - link_directories(/opt/vc/lib) - set(LIBS_PRIVATE ${GLESV2} ${EGL} ${BCMHOST} pthread rt m dl) - - elseif(${PLATFORM} MATCHES "DRM") - set(PLATFORM_CPP "PLATFORM_DRM") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - - add_definitions(-D_DEFAULT_SOURCE) - add_definitions(-DEGL_NO_X11) - add_definitions(-DPLATFORM_DRM) - - find_library(GLESV2 GLESv2) - find_library(EGL EGL) - find_library(DRM drm) - find_library(GBM gbm) - - include_directories(/usr/include/libdrm) - set(LIBS_PRIVATE ${GLESV2} ${EGL} ${DRM} ${GBM} pthread m dl) - -endif() - -if (${OPENGL_VERSION}) - set(${SUGGESTED_GRAPHICS} "${GRAPHICS}") - if (${OPENGL_VERSION} MATCHES "3.3") - set(GRAPHICS "GRAPHICS_API_OPENGL_33") - elseif (${OPENGL_VERSION} MATCHES "2.1") - set(GRAPHICS "GRAPHICS_API_OPENGL_21") - elseif (${OPENGL_VERSION} MATCHES "1.1") - set(GRAPHICS "GRAPHICS_API_OPENGL_11") - elseif (${OPENGL_VERSION} MATCHES "ES 2.0") - set(GRAPHICS "GRAPHICS_API_OPENGL_ES2") - endif() - if ("${SUGGESTED_GRAPHICS}" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}") - message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail") - endif() + message(STATUS "Setting build type to '${default_build_type}' as none was specified.") + + set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE) + set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo") endif() -if(NOT GRAPHICS) - set(GRAPHICS "GRAPHICS_API_OPENGL_33") -endif() - -include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR}) -set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY}) -include(LibraryPathToLinkerFlags) -library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}") - -if(STATIC) - MESSAGE(STATUS "Building raylib static library") - if(${PLATFORM} MATCHES "Web") - set(CMAKE_STATIC_LIBRARY_SUFFIX ".a") - endif() - - add_library(raylib_static STATIC ${sources}) - - target_compile_definitions(raylib_static - PUBLIC ${PLATFORM_CPP} - PUBLIC PLATFORM=${PLATFORM_CPP} - PUBLIC ${GRAPHICS} - PUBLIC GRAPHICS=${GRAPHICS} - ) - - target_link_libraries(raylib_static - PUBLIC ${LIBS_PRIVATE} - ) - - set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS}) - string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}") - if (${PLATFORM} MATCHES "Desktop") - target_link_libraries(raylib_static PRIVATE glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE}) - endif() - - if (WITH_PIC) - set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON) - endif() - set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h") - if(NOT MSVC) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows - set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib) - endif() - install( - TARGETS raylib_static - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" - ) - set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") - - add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static) -endif(STATIC) - - -if(SHARED) - MESSAGE(STATUS "Building raylib shared library") - add_library(raylib SHARED ${sources}) - - target_compile_definitions(raylib - PUBLIC ${PLATFORM_CPP} - PUBLIC ${GRAPHICS} - ) - - if(MSVC) - target_compile_definitions(raylib - PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED> - INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED> +# Get the sources together +set(raylib_public_headers + raylib.h + rlgl.h + physac.h + raymath.h + raudio.h ) - endif() - - set(PKG_CONFIG_LIBS_EXTRA "") - - set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON) - set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}") - set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) - set(CMAKE_MACOSX_RPATH ON) - - target_link_libraries(raylib ${LIBS_PRIVATE}) - if (${PLATFORM} MATCHES "Desktop") - target_link_libraries(raylib glfw) - endif() - set_target_properties(raylib PROPERTIES - PUBLIC_HEADER "raylib.h" - VERSION ${PROJECT_VERSION} - SOVERSION ${API_VERSION} - ) - if (WIN32) - install( - TARGETS raylib - ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" - RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" - PUBLIC_HEADER DESTINATION "include" +set(raylib_sources + core.c + models.c + shapes.c + text.c + textures.c + utils.c ) - else() - install( - TARGETS raylib - LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" - PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" - ) - endif() - set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}") - - add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh) -else(SHARED) - add_library(raylib ALIAS raylib_static) -endif(SHARED) -if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA) - set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}") -endif() +# cmake/GlfwImport.cmake handles the details around the inclusion of glfw +include(GlfwImport) -join_paths(libdir_for_pc_file "\${exec_prefix}" "${CMAKE_INSTALL_LIBDIR}") -join_paths(includedir_for_pc_file "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}") -configure_file(../raylib.pc.in raylib.pc @ONLY) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") -configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY) -install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") -install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib") +if (USE_AUDIO) + MESSAGE(STATUS "Audio Backend: miniaudio") + list(APPEND raylib_sources raudio.c) +else () + MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)") +endif () -# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS} -include(PopulateConfigVariablesLocally) -populate_config_variables_locally(raylib) +include(LibraryConfigurations) -# Copy the header files to the build directory -file(COPY "raylib.h" DESTINATION ".") -file(COPY "rlgl.h" DESTINATION ".") -file(COPY "physac.h" DESTINATION ".") -file(COPY "raymath.h" DESTINATION ".") -file(COPY "raudio.h" DESTINATION ".") +set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY}) -# Also install them -install(FILES "raylib.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}") -install(FILES "rlgl.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}") -install(FILES "physac.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}") -install(FILES "raymath.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}") -install(FILES "raudio.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}") +if (STATIC) + MESSAGE(STATUS "Building raylib static library") + + add_library(raylib STATIC ${raylib_sources} ${raylib_public_headers}) + add_library(raylib_static ALIAS raylib) + + add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static) +endif (STATIC) + + +if (SHARED) + MESSAGE(STATUS "Building raylib shared library") + add_library(raylib SHARED ${raylib_sources} ${raylib_public_headers}) + + if (MSVC) + target_compile_definitions(raylib + PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED> + INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED> + ) + endif () + + add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh) +endif () + +# Setting target properties +set_target_properties(raylib PROPERTIES + PUBLIC_HEADER "${raylib_public_headers}" + VERSION ${PROJECT_VERSION} + SOVERSION ${API_VERSION} + ) + +if (WITH_PIC OR SHARED) + set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON) +endif () + +# Linking libraries +target_link_libraries(raylib "${LIBS_PRIVATE}") +if (${PLATFORM} MATCHES "Desktop") + target_link_libraries(raylib glfw) +endif () + +# Adding compile definitions +target_compile_definitions(raylib + PUBLIC "${PLATFORM_CPP}" + PUBLIC "${GRAPHICS}" + ) + +# Registering include directories +target_include_directories(raylib + PUBLIC + $<INSTALL_INTERFACE:include> + $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}> + PRIVATE + ${CMAKE_CURRENT_SOURCE_DIR} + ${CMAKE_CURRENT_SOURCE_DIR}/external + ${CMAKE_BINARY_DIR} # For cmake/config.h + ${OPENGL_INCLUDE_DIR} + ${OPENAL_INCLUDE_DIR} + ) + +# Copy the header files to the build directory for convenience +file(COPY ${raylib_public_headers} DESTINATION "include") + +include(InstallConfigurations) # Print the flags for the user if (DEFINED CMAKE_BUILD_TYPE) - message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}") -else() - message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}") -endif() + message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}") +else () + message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}") +endif () + message(STATUS "Compiling with the flags:") message(STATUS " PLATFORM=" ${PLATFORM_CPP}) message(STATUS " GRAPHICS=" ${GRAPHICS}) -# Packaging -SET(CPACK_PACKAGE_NAME "raylib") -SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming") -SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}") -SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") -SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") -SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}") -SET(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/../README.md") -SET(CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/../README.md") -SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/../LICENSE") -SET(CPACK_PACKAGE_FILE_NAME "raylib-${PROJECT_VERSION}$ENV{RAYLIB_PACKAGE_SUFFIX}") -SET(CPACK_GENERATOR "ZIP;TGZ") # Remove this, if you want the NSIS installer on Windows -include(CPack) +include(PackConfigurations) enable_testing() |
