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authorChema Guerra <[email protected]>2023-06-12 08:18:31 +0200
committerGitHub <[email protected]>2023-06-12 08:18:31 +0200
commitf385d0ce1cb71338c49025db43a78ac25ed0c35f (patch)
treecc09612c6b39dd0ca792503309a10bacf2a4ac60 /src/Makefile
parent2e00d16f3d3808defe76d9af75df2dd714c66af2 (diff)
downloadraylib-f385d0ce1cb71338c49025db43a78ac25ed0c35f.tar.gz
raylib-f385d0ce1cb71338c49025db43a78ac25ed0c35f.zip
Continuation of support for ES3/WebGL2 (#3107)
* Continuation of support for ES3/WebGL2 * GetTouchPointState() * Amends to the WebGL2 PR --------- Co-authored-by: root <root@DESKTOP-GLOV9QV> Co-authored-by: chemguerra <[email protected]>
Diffstat (limited to 'src/Makefile')
-rw-r--r--src/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Makefile b/src/Makefile
index c6cd30e8..fc4c5b0c 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -246,6 +246,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
GRAPHICS = GRAPHICS_API_OPENGL_ES2
+ #GRAPHICS = GRAPHICS_API_OPENGL_ES3 # Uncomment to use ES3/WebGL2 (preliminary support).
endif
ifeq ($(PLATFORM),PLATFORM_ANDROID)
# By default use OpenGL ES 2.0 on Android