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| author | raysan5 <[email protected]> | 2018-12-26 13:26:34 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2018-12-26 13:26:34 +0100 |
| commit | 01338b0a14f053d281970a32595bc531e8c70885 (patch) | |
| tree | e1ecfd3f4e4aa18ebcaa35b95746d1b1695c86ad /src/core.c | |
| parent | 9a8320c52bf179633c33f16d4f0adbf57f820b1b (diff) | |
| download | raylib-01338b0a14f053d281970a32595bc531e8c70885.tar.gz raylib-01338b0a14f053d281970a32595bc531e8c70885.zip | |
WARNING: BREAKING CHANGE
Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -3176,17 +3176,17 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i // NOTE: delay represents the time between frames in the gif, if we capture a gif frame every // 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10. - GifBegin(FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false); + GifBegin(TextFormat("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false); screenshotCounter++; - TraceLog(LOG_INFO, "Begin animated GIF recording: %s", FormatText("screenrec%03i.gif", screenshotCounter)); + TraceLog(LOG_INFO, "Begin animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter)); } } else #endif // SUPPORT_GIF_RECORDING #if defined(SUPPORT_SCREEN_CAPTURE) { - TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter)); + TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter)); screenshotCounter++; } #endif // SUPPORT_SCREEN_CAPTURE @@ -4454,7 +4454,7 @@ static void LogoAnimation(void) DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha)); - DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha)); + DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha)); } EndDrawing(); |
