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| author | Ahmad Fatoum <[email protected]> | 2018-07-29 12:56:19 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2018-07-29 12:56:19 +0200 |
| commit | 6905a875eda7e1ac85b768f5aa4e07dc92537bdb (patch) | |
| tree | f8bf880840312d42478043a04bc7f273f892b180 /src/core.c | |
| parent | cf021e38117723b655a2399e62f8d5f87ce3d413 (diff) | |
| parent | 5a94a280d0a7d2866a12e6f9144401881e17de02 (diff) | |
| download | raylib-6905a875eda7e1ac85b768f5aa4e07dc92537bdb.tar.gz raylib-6905a875eda7e1ac85b768f5aa4e07dc92537bdb.zip | |
Merge pull request #608 from a3f/master
CMake: Major cleanup to support find_package(raylib)
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1915,14 +1915,14 @@ static bool InitGraphicsDevice(int width, int height) if (configFlags & FLAG_WINDOW_UNDECORATED) glfwWindowHint(GLFW_DECORATED, GL_FALSE); // Border and buttons on Window else glfwWindowHint(GLFW_DECORATED, GL_TRUE); // Decorated window - -#if !defined(PLATFORM_WEB) // FLAG_WINDOW_TRANSPARENT not supported on HTML5 + // FLAG_WINDOW_TRANSPARENT not supported on HTML5 and not included in any released GLFW version yet +#if defined(GLFW_TRANSPARENT_FRAMEBUFFER) if (configFlags & FLAG_WINDOW_TRANSPARENT) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); // Transparent framebuffer else glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_FALSE); // Opaque framebuffer #endif if (configFlags & FLAG_MSAA_4X_HINT) glfwWindowHint(GLFW_SAMPLES, 4); // Tries to enable multisampling x4 (MSAA), default is 0 - + // NOTE: When asking for an OpenGL context version, most drivers provide highest supported version // with forward compatibility to older OpenGL versions. // For example, if using OpenGL 1.1, driver can provide a 4.3 context forward compatible. |
