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| author | hristo <[email protected]> | 2021-01-28 12:29:06 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-01-28 11:29:06 +0100 |
| commit | 731ab15d5768340bcfb028878fb3d92ae49ec1ab (patch) | |
| tree | 533190c7cb95210d7c62426c63c3263a4a8b2aca /src/core.c | |
| parent | 88a6f16c9a552ebb8c39fff57cf16cfce7c88913 (diff) | |
| download | raylib-731ab15d5768340bcfb028878fb3d92ae49ec1ab.tar.gz raylib-731ab15d5768340bcfb028878fb3d92ae49ec1ab.zip | |
Gltf animation support (#1551)
* Added example for gltf animation and split some functions for loading model animations into IQM and GLTF similar to how models are being loaded.
* Removed wrongly duplicated function
* Bone loading for gltf model (not working at this point)
* Loading info about vertex to joint connection but animation is still not working
* Skeleton and pose is correctly loaded. Need to communicate about interpolation in GLTF
* The model almost looks like a real person on animation.
* Fixed model loading with bones.
Also updated license info on the model.
* Cleaned up some code and updated examples.
* Fix identation issues
* Fix identation issues
* Fix identation issues
Diffstat (limited to 'src/core.c')
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