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authorhristo <[email protected]>2020-12-29 14:37:08 +0200
committerGitHub <[email protected]>2020-12-29 13:37:08 +0100
commit75c6fd047bed24146fc6dca0c4a51c8555bc02e3 (patch)
treea4224ffc1443eb44fa6447247526b4e41d6817ab /src/core.c
parentd3db690c422862ba785d9f05f44d5e5068088bde (diff)
downloadraylib-75c6fd047bed24146fc6dca0c4a51c8555bc02e3.tar.gz
raylib-75c6fd047bed24146fc6dca0c4a51c8555bc02e3.zip
Monitor utilites (#1485)
* Added a new utility function to get the current monitor. Some of the other functions rely on passing on a monitor id but we only have a function for querying the count of monitors available. * Updated the comment to correctly reflect the function action
Diffstat (limited to 'src/core.c')
-rw-r--r--src/core.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/core.c b/src/core.c
index 6fc20eeb..905367c9 100644
--- a/src/core.c
+++ b/src/core.c
@@ -1452,6 +1452,16 @@ int GetMonitorCount(void)
#endif
}
+// Get number of monitors
+int GetCurrentMonitor(void)
+{
+#if defined(PLATFORM_DESKTOP)
+ return glfwGetWindowMonitor(CORE.Window.handle);
+#else
+ return 0;
+#endif
+}
+
// Get selected monitor width
Vector2 GetMonitorPosition(int monitor)
{