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| author | Ray <[email protected]> | 2019-06-16 23:42:51 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-06-16 23:42:51 +0200 |
| commit | f951f0c53667ea9d1b195343de3bfa9fbabe60ab (patch) | |
| tree | 0a05aa400a16217827566b4e137b765c5e42b38e /src/core.c | |
| parent | e36a80f73023514931ec3354f7427db7245553a6 (diff) | |
| download | raylib-f951f0c53667ea9d1b195343de3bfa9fbabe60ab.tar.gz raylib-f951f0c53667ea9d1b195343de3bfa9fbabe60ab.zip | |
RENAMED: LoadDefaultFont() -> LoadFontDefault()
Renamed internal function for consistency with similar functions.
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -445,8 +445,8 @@ static bool gifRecording = false; // GIF recording state // Other Modules Functions Declaration (required by core) //---------------------------------------------------------------------------------- #if defined(SUPPORT_DEFAULT_FONT) -extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow() -extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory +extern void LoadFontDefault(void); // [Module: text] Loads default font on InitWindow() +extern void UnloadFontDefault(void); // [Module: text] Unloads default font from GPU memory #endif //---------------------------------------------------------------------------------- @@ -661,7 +661,7 @@ void InitWindow(int width, int height, const char *title) #if defined(SUPPORT_DEFAULT_FONT) // Load default font // NOTE: External function (defined in module: text) - LoadDefaultFont(); + LoadFontDefault(); #endif #if defined(PLATFORM_RPI) @@ -719,7 +719,7 @@ void CloseWindow(void) #endif #if defined(SUPPORT_DEFAULT_FONT) - UnloadDefaultFont(); + UnloadFontDefault(); #endif rlglClose(); // De-init rlgl @@ -3880,7 +3880,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd) #if defined(SUPPORT_DEFAULT_FONT) // Load default font // NOTE: External function (defined in module: text) - LoadDefaultFont(); + LoadFontDefault(); #endif // TODO: GPU assets reload in case of lost focus (lost context) |
