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authorRichard Smith <[email protected]>2021-08-26 16:31:01 +0100
committerGitHub <[email protected]>2021-08-26 17:31:01 +0200
commitcac856119c23898579fc237703a8ff3bda207dc6 (patch)
tree4173a3e9162d6e4bddbfe59b6aed7bea117eaff8 /src/extras
parent1286bc076f2f121b5375554c2ff26d2c1c72e0eb (diff)
downloadraylib-cac856119c23898579fc237703a8ff3bda207dc6.tar.gz
raylib-cac856119c23898579fc237703a8ff3bda207dc6.zip
Change GetColor to take unsigned int (#1954)
Diffstat (limited to 'src/extras')
-rw-r--r--src/extras/raygui.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/extras/raygui.h b/src/extras/raygui.h
index bb191900..31b7ca77 100644
--- a/src/extras/raygui.h
+++ b/src/extras/raygui.h
@@ -1154,7 +1154,7 @@ static const char *GetDirectoryPath(const char *filePath); // -- GuiLoadStyle()
// raylib functions already implemented in raygui
//-------------------------------------------------------------------------------
-static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
+static Color GetColor(unsigned int hexValue); // Returns a Color struct from hexadecimal value
static int ColorToInt(Color color); // Returns hexadecimal value for a Color
static Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
@@ -4061,7 +4061,7 @@ static Vector3 ConvertHSVtoRGB(Vector3 hsv)
#if defined(RAYGUI_STANDALONE)
// Returns a Color struct from hexadecimal value
-static Color GetColor(int hexValue)
+static Color GetColor(unsigned int hexValue)
{
Color color;