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| author | Ray <[email protected]> | 2015-07-28 17:38:37 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2015-07-28 17:38:37 +0200 |
| commit | 8b3a82688e82922819d24494c08e24570c03bdc4 (patch) | |
| tree | 1df1379dfc4948477b664023d2ce0100d83d1783 /src/gestures.c | |
| parent | a59433e7a3b22d5ded7505689fb44f1927194077 (diff) | |
| parent | 067b884f395b7b6d4c179cb3d58b0d17a02950ec (diff) | |
| download | raylib-8b3a82688e82922819d24494c08e24570c03bdc4.tar.gz raylib-8b3a82688e82922819d24494c08e24570c03bdc4.zip | |
Merge pull request #24 from raysan5/develop
Integrate Develop branch
Diffstat (limited to 'src/gestures.c')
| -rw-r--r-- | src/gestures.c | 42 |
1 files changed, 29 insertions, 13 deletions
diff --git a/src/gestures.c b/src/gestures.c index 13209b32..ad8ac9f6 100644 --- a/src/gestures.c +++ b/src/gestures.c @@ -24,7 +24,6 @@ **********************************************************************************************/ #include "raylib.h" -#include "raymath.h" #include "utils.h" #include <stdlib.h> // malloc(), free() @@ -126,16 +125,17 @@ static float pinchDelta = 0; // Detected gesture static int currentGesture = GESTURE_NONE; +unsigned int enabledGestures = 0; // TODO: Currently not in use... static Vector2 touchPosition; //---------------------------------------------------------------------------------- // Module specific Functions Declaration //---------------------------------------------------------------------------------- -extern void ProcessMotionEvent(GestureEvent event); extern void ResetGestures(void); extern Vector2 GetRawPosition(void); +static void ProcessMotionEvent(GestureEvent event); static float CalculateAngle(Vector2 initialPosition, Vector2 actualPosition, float magnitude); static float OnPinch(); static void SetDualInput(GestureEvent event); @@ -185,40 +185,45 @@ int GetGestureType(void) return currentGesture; } +void SetGesturesEnabled(unsigned int gestureFlags) +{ + enabledGestures = gestureFlags; +} + // Get drag intensity (pixels per frame) -float GetDragIntensity(void) +float GetGestureDragIntensity(void) { return intensity; } // Get drag angle // NOTE: Angle in degrees, horizontal-right is 0, counterclock-wise -float GetDragAngle(void) +float GetGestureDragAngle(void) { return angle; } // Get drag vector (between initial and final position) -Vector2 GetDragVector(void) +Vector2 GetGestureDragVector(void) { return dragVector; } // Hold time measured in frames -int GetHoldDuration(void) +int GetGestureHoldDuration(void) { return 0; } // Get magnitude between two pinch points -float GetPinchDelta(void) +float GetGesturePinchDelta(void) { return pinchDelta; } -// Get angle beween two pinch points +// Get angle beween two pinch points // NOTE: Angle in degrees, horizontal-right is 0, counterclock-wise -float GetPinchAngle(void) +float GetGesturePinchAngle(void) { return 0; } @@ -260,7 +265,7 @@ extern void InitAndroidGestures(struct android_app *app) //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- -extern void ProcessMotionEvent(GestureEvent event) +static void ProcessMotionEvent(GestureEvent event) { // Resets dragVector = (Vector2){ 0, 0 }; @@ -354,7 +359,7 @@ extern void ProcessMotionEvent(GestureEvent event) { lastDragPosition = endDragPosition; - endDragPosition = GetRawPosition(); + endDragPosition = touchPosition; //endDragPosition.x = AMotionEvent_getX(event, 0); //endDragPosition.y = AMotionEvent_getY(event, 0); @@ -417,7 +422,6 @@ extern void ProcessMotionEvent(GestureEvent event) //-------------------------------------------------------------------- } - static float CalculateAngle(Vector2 initialPosition, Vector2 actualPosition, float magnitude) { float angle; @@ -564,6 +568,18 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event) { //int32_t key = AKeyEvent_getKeyCode(event); //int32_t AKeyEvent_getMetaState(event); + + int32_t code = AKeyEvent_getKeyCode((const AInputEvent *)event); + + // If we are in active mode, we eat the back button and move into pause mode. + // If we are already in pause mode, we allow the back button to be handled by the OS, which means we'll be shut down. + /* + if ((code == AKEYCODE_BACK) && mActiveMode) + { + setActiveMode(false); + return 1; + } + */ } int32_t action = AMotionEvent_getAction(event); @@ -585,7 +601,7 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event) ProcessMotionEvent(gestureEvent); - return 0; + return 0; // return 1; } #endif |
