summaryrefslogtreecommitdiffhomepage
path: root/src/platforms/rcore_desktop.c
diff options
context:
space:
mode:
authorRay <[email protected]>2023-11-10 19:25:28 +0100
committerRay <[email protected]>2023-11-10 19:25:28 +0100
commite4ea116857464707d2508ae66f8feae8b68d5594 (patch)
treebcf3e5bcb289e54620ab21a1330e6f6a6771e566 /src/platforms/rcore_desktop.c
parent16b79f2c707d53836cdf67d7d9314746c95a4b10 (diff)
downloadraylib-e4ea116857464707d2508ae66f8feae8b68d5594.tar.gz
raylib-e4ea116857464707d2508ae66f8feae8b68d5594.zip
Reviewing automation events on web...
Diffstat (limited to 'src/platforms/rcore_desktop.c')
-rw-r--r--src/platforms/rcore_desktop.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/platforms/rcore_desktop.c b/src/platforms/rcore_desktop.c
index 426d9fc0..5a3627cd 100644
--- a/src/platforms/rcore_desktop.c
+++ b/src/platforms/rcore_desktop.c
@@ -1106,12 +1106,12 @@ void PollInputEvents(void)
// Reset keys/chars pressed registered
CORE.Input.Keyboard.keyPressedQueueCount = 0;
CORE.Input.Keyboard.charPressedQueueCount = 0;
- // Reset key repeats
for (int i = 0; i < MAX_KEYBOARD_KEYS; i++) CORE.Input.Keyboard.keyRepeatInFrame[i] = 0;
// Reset last gamepad button/axis registered state
CORE.Input.Gamepad.lastButtonPressed = 0; // GAMEPAD_BUTTON_UNKNOWN
//CORE.Input.Gamepad.axisCount = 0;
+
// Keyboard/Mouse input polling (automatically managed by GLFW3 through callback)
// Register previous keys states