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authorRay <[email protected]>2020-11-03 23:47:33 +0100
committerRay <[email protected]>2020-11-03 23:47:33 +0100
commit3e1cd487dfe1e1381e1effb71fc069cb4dd8ad20 (patch)
treeb1f88ab590e601a0932da43e4c780402b46db5a7 /src/raudio.c
parentf46514b855f5790b9ccef440ce8df2c84ce92415 (diff)
downloadraylib-3e1cd487dfe1e1381e1effb71fc069cb4dd8ad20.tar.gz
raylib-3e1cd487dfe1e1381e1effb71fc069cb4dd8ad20.zip
Remove trailing spaces
Diffstat (limited to 'src/raudio.c')
-rw-r--r--src/raudio.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/raudio.c b/src/raudio.c
index 3c4c0a6a..61a85f95 100644
--- a/src/raudio.c
+++ b/src/raudio.c
@@ -175,7 +175,7 @@ typedef struct tagBITMAPINFOHEADER {
#if !defined(TRACELOG)
#define TRACELOG(level, ...) (void)0
#endif
-
+
// Allow custom memory allocators
#ifndef RL_MALLOC
#define RL_MALLOC(sz) malloc(sz)
@@ -689,7 +689,7 @@ void UntrackAudioBuffer(AudioBuffer *buffer)
Wave LoadWave(const char *fileName)
{
Wave wave = { 0 };
-
+
// Loading file to memory
unsigned int fileSize = 0;
unsigned char *fileData = LoadFileData(fileName, &fileSize);
@@ -709,10 +709,10 @@ Wave LoadWave(const char *fileName)
Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
{
Wave wave = { 0 };
-
+
char fileExtLower[16] = { 0 };
strcpy(fileExtLower, TextToLower(fileType));
-
+
if (false) { }
#if defined(SUPPORT_FILEFORMAT_WAV)
else if (TextIsEqual(fileExtLower, "wav")) wave = LoadWAV(fileData, dataSize);
@@ -727,7 +727,7 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
else if (TextIsEqual(fileExtLower, "mp3")) wave = LoadMP3(fileData, dataSize);
#endif
else TRACELOG(LOG_WARNING, "WAVE: File format not supported");
-
+
return wave;
}
@@ -1116,7 +1116,7 @@ Music LoadMusicStream(const char *fileName)
{
music.ctxType = MUSIC_AUDIO_WAV;
music.ctxData = ctxWav;
-
+
int sampleSize = ctxWav->bitsPerSample;
if (ctxWav->bitsPerSample == 24) sampleSize = 16; // Forcing conversion to s16 on UpdateMusicStream()
@@ -1228,7 +1228,7 @@ Music LoadMusicStream(const char *fileName)
}
#endif
else TRACELOG(LOG_WARNING, "STREAM: [%s] Fileformat not supported", fileName);
-
+
if (!musicLoaded)
{
if (false) { }
@@ -1900,7 +1900,7 @@ static void InitAudioBufferPool(void)
// WARNING: An empty audioBuffer is created (data = 0)
AUDIO.MultiChannel.pool[i] = LoadAudioBuffer(AUDIO_DEVICE_FORMAT, AUDIO_DEVICE_CHANNELS, AUDIO_DEVICE_SAMPLE_RATE, 0, AUDIO_BUFFER_USAGE_STATIC);
}
-
+
// TODO: Verification required for log
TRACELOG(LOG_INFO, "AUDIO: Multichannel pool size: %i", MAX_AUDIO_BUFFER_POOL_CHANNELS);
}
@@ -1918,9 +1918,9 @@ static Wave LoadWAV(const unsigned char *fileData, unsigned int fileSize)
{
Wave wave = { 0 };
drwav wav = { 0 };
-
+
bool success = drwav_init_memory(&wav, fileData, fileSize, NULL);
-
+
if (success)
{
wave.sampleCount = wav.totalPCMFrameCount*wav.channels;
@@ -1931,7 +1931,7 @@ static Wave LoadWAV(const unsigned char *fileData, unsigned int fileSize)
drwav_read_pcm_frames_s16(&wav, wav.totalPCMFrameCount, wave.data);
}
else TRACELOG(LOG_WARNING, "WAVE: Failed to load WAV data");
-
+
drwav_uninit(&wav);
return wave;
@@ -1948,16 +1948,16 @@ static int SaveWAV(Wave wave, const char *fileName)
format.channels = wave.channels;
format.sampleRate = wave.sampleRate;
format.bitsPerSample = wave.sampleSize;
-
+
unsigned char *fileData = NULL;
unsigned int fileDataSize = 0;
drwav_init_memory_write(&wav, &fileData, &fileDataSize, &format, NULL);
drwav_write_pcm_frames(&wav, wave.sampleCount/wave.channels, wave.data);
drwav_uninit(&wav);
-
+
SaveFileData(fileName, fileData, fileDataSize);
drwav_free(fileData, NULL);
-
+
return true;
}
#endif
@@ -2016,7 +2016,7 @@ static Wave LoadFLAC(const unsigned char *fileData, unsigned int fileSize)
TRACELOG(LOG_INFO, "WAVE: FLAC data loaded successfully (%i Hz, %i bit, %s)", wave.sampleRate, wave.sampleSize, (wave.channels == 1)? "Mono" : "Stereo");
}
else TRACELOG(LOG_WARNING, "WAVE: Failed to load FLAC data");
-
+
return wave;
}
#endif
@@ -2028,7 +2028,7 @@ static Wave LoadMP3(const unsigned char *fileData, unsigned int fileSize)
{
Wave wave = { 0 };
drmp3_config config = { 0 };
-
+
// Decode the entire MP3 file in one go
unsigned long long int totalFrameCount = 0;
wave.data = drmp3_open_memory_and_read_f32(fileData, fileSize, &config, &totalFrameCount);