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| author | Ray <[email protected]> | 2020-12-19 19:27:31 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-12-19 19:27:31 +0100 |
| commit | 2374281204be800de71484bd8712e9f098f7fc44 (patch) | |
| tree | a70ae3b994f5ab079a05dbea315597e8e2fb3901 /src/raylib.h | |
| parent | 015e715278ab9c4abce722bbee705a1b0f788ca2 (diff) | |
| download | raylib-2374281204be800de71484bd8712e9f098f7fc44.tar.gz raylib-2374281204be800de71484bd8712e9f098f7fc44.zip | |
Avoid *Rec suffix in some variables
Pefixing/Suffixing some data type identifier in the variables is not a convention used in raylib, just reviewed it for consistency...
Still, I kept the *Rec suffix in some functions.
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 0712a6e8..27b85e86 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -255,7 +255,7 @@ typedef RenderTexture RenderTexture2D; // N-Patch layout info typedef struct NPatchInfo { - Rectangle sourceRec; // Region in the texture + Rectangle source; // Region in the texture int left; // left border offset int top; // top border offset int right; // right border offset |
