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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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raylib.h
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Author
2020-12-23
Remove trailing spaces
raysan5
2020-12-23
ADDED: CheckCollisionLines()
raysan5
2020-12-19
Camera funcs, review params names
Ray
2020-12-19
REVIEW: CheckCollisionSpheres() params naming
Ray
2020-12-19
Minor tweak
Ray
2020-12-19
ADDED: MemAlloc() / MemFree() #1440
Ray
2020-12-19
Update raylib.h
Ray
2020-12-19
Avoid *Rec suffix in some variables
Ray
2020-12-19
Support font chars padding on drawing #1432
Ray
2020-12-19
Minimal tweak
Ray
2020-12-18
WARNING: RENAMED several functions for consistency #1440
Ray
2020-12-18
WARNING: GetKeyPressed() <-> GetCharPressed() #1336
Ray
2020-12-14
REVIEWED: Font struct, added charsPadding #1432 -WIP-
Ray
2020-12-14
ADDED: UnloadFileData() / UnloadFileText() #1440
Ray
2020-12-14
Add mesh collision function so we can check meshes directly instead of having...
Jeffery Myers
2020-12-05
Add function to get the position of a monitor (and fix some comments) (#1449)
Jeffery Myers
2020-12-01
ADDED: UnloadModelKeepMeshes() #1441
Ray
2020-11-28
REMOVED: GetImageDataNormalized()
raysan5
2020-11-28
ADDED: UnloadFontData()
raysan5
2020-11-23
REVIEWED: Window state flags -WIP-
Ray
2020-11-23
REDESIGNED: Window state config #1367 -WIP-
Ray
2020-11-22
Added some comments
Ray
2020-11-22
Exposing some file access results to user layer #1420
Ray
2020-11-15
[text] Consider characters padding -WIP- #1432
raysan5
2020-11-03
Remove trailing spaces
Ray
2020-11-01
Reverted ChangeDirectory() redesign
Ray
2020-11-01
REDESIGNED: ChangeDirectory()
Ray
2020-10-31
A couple of little comment fixes (#1416)
Dominus Iniquitatis
2020-10-24
Some tweaks
raysan5
2020-10-21
Reviewed PR #1407
Ray
2020-10-21
Added desktop cursor getter and setter functions (#1407)
Chance Snow
2020-10-05
mouse: Return float movement for precise scrolling where possible (#1397)
Doyle
2020-09-28
Review Texture type
Ray
2020-09-27
[wip] rlDrawMeshInstanced (#1318)
seanpringle
2020-09-27
Platform DRM (#1388)
kernelkinetic
2020-09-21
REVIEWED: GenTextureCubemap()
raysan5
2020-09-18
REDESIGNED: GenTexture*() #721
raysan5
2020-09-17
WARNING: struct RenderTexture2D: Removed `depthTexture`
raysan5
2020-09-14
Review memory loading functions signesness
Ray
2020-09-14
Reverted some previous changes...
raysan5
2020-09-14
Reviewed some structs to reduce size and padding
raysan5
2020-09-13
Remove function declaration added by error
Ray
2020-09-13
ADDED: LoadFontFromMemory() (TTF only) #1327
Ray
2020-09-13
WARNING: REDESIGNED: LoadFontData()
Ray
2020-09-13
ADDED: LoadWaveFromMemory() #1327
Ray
2020-09-13
ADDED: LoadImageFromMemory() #1327
Ray
2020-09-13
WARNING: RENAMED: GetExtension() to GetFileExtension()
Ray
2020-09-07
REDESIGNED: ColorFromHSV()
raysan5
2020-09-01
Review custom blend modes mechanism
raysan5
2020-09-01
Multiple blendmodes (#1324)
cedemax
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