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| author | Uneven Prankster <[email protected]> | 2021-09-21 10:22:30 -0300 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-09-21 15:22:30 +0200 |
| commit | 339fdf4c310c3076c6d95eff7383bd88c45a719c (patch) | |
| tree | ef12a2f849a9676c515b4ace94ed27485b13a184 /src/raylib.h | |
| parent | c96de3a23a616030c787daf8df3593ae0f8a7aaf (diff) | |
| download | raylib-339fdf4c310c3076c6d95eff7383bd88c45a719c.tar.gz raylib-339fdf4c310c3076c6d95eff7383bd88c45a719c.zip | |
Add `up` argument to `DrawBillboardPro` (#1941)
* Add `up` argument to `DrawBillboardPro`
* Replace tab with proper spaces
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index bb698a45..fba8e513 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1403,7 +1403,7 @@ RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires) RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint); // Draw a billboard texture RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint); // Draw a billboard texture defined by source -RLAPI void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Vector2 origin, float rotation, Color tint); // Draw a billboard texture defined by source and rotation +RLAPI void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint); // Draw a billboard texture defined by source and rotation // Mesh management functions RLAPI void UploadMesh(Mesh *mesh, bool dynamic); // Upload mesh vertex data in GPU and provide VAO/VBO ids |
