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| author | raysan5 <[email protected]> | 2017-07-21 15:25:35 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-07-21 15:25:35 +0200 |
| commit | 38d9fcb08ef81cd5a3ab93df825eac7714d03e45 (patch) | |
| tree | adbeb5af253a6b7fcddec539c5d2e0efd677687c /src/raylib.h | |
| parent | 980d9d4cd4ab941afc53bf8a83ea2a18d28ee4e2 (diff) | |
| download | raylib-38d9fcb08ef81cd5a3ab93df825eac7714d03e45.tar.gz raylib-38d9fcb08ef81cd5a3ab93df825eac7714d03e45.zip | |
Moved some functions to raymath
Exposed some raymath useful functions to raylib API
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h index cc5b0bb6..ec5e61fd 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -742,8 +742,13 @@ RLAPI int GetHexValue(Color color); // Returns hex RLAPI Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f RLAPI float *ColorToFloat(Color color); // Converts Color to float array and normalizes -RLAPI float *VectorToFloat(Vector3 vec); // Converts Vector3 to float array -RLAPI float *MatrixToFloat(Matrix mat); // Converts Matrix to float array + +// Math useful functions (available from raymath.h) +RLAPI float *VectorToFloat(Vector3 vec); // Returns Vector3 as float array +RLAPI float *MatrixToFloat(Matrix mat); // Returns Matrix as float array +RLAPI Vector3 VectorZero(void); // Vector with components value 0.0f +RLAPI Vector3 VectorOne(void); // Vector with components value 1.0f +RLAPI Matrix MatrixIdentity(void); // Returns identity matrix // Misc. functions RLAPI void ShowLogo(void); // Activate raylib logo at startup (can be done with flags) |
