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| author | Ray <[email protected]> | 2021-06-17 00:04:24 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-06-17 00:04:24 +0200 |
| commit | 4decbb258617f67c6b3122412fe1c698507b1331 (patch) | |
| tree | 6436588538007eedf863770e1052747480ef556e /src/raylib.h | |
| parent | f3d38018cdc306503b7533bfe3a9f1f70ed7edc4 (diff) | |
| download | raylib-4decbb258617f67c6b3122412fe1c698507b1331.tar.gz raylib-4decbb258617f67c6b3122412fe1c698507b1331.zip | |
RENAMED: MeshTangents() -> GenMeshTangents()
RENAMED: MeshBinormals() -> GenMeshBinormals()
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/raylib.h b/src/raylib.h index cedf4f5d..661c4c09 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1435,8 +1435,8 @@ RLAPI Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize); // Mesh manipulation functions RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits -RLAPI void MeshTangents(Mesh *mesh); // Compute mesh tangents -RLAPI void MeshBinormals(Mesh *mesh); // Compute mesh binormals +RLAPI void GenMeshTangents(Mesh *mesh); // Compute mesh tangents +RLAPI void GenMeshBinormals(Mesh *mesh); // Compute mesh binormals // Model drawing functions RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set) |
