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| author | Ray <[email protected]> | 2023-03-07 20:40:45 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-03-07 20:40:45 +0100 |
| commit | 4f7b5ff59f821dfcc62e73fc75753093200d7e97 (patch) | |
| tree | d6a5f8325ceebbd2ba0802ccd6094a1c2399c3f0 /src/raylib.h | |
| parent | ab1e246367973c4d2ef74843a5f9588010889466 (diff) | |
| download | raylib-4f7b5ff59f821dfcc62e73fc75753093200d7e97.tar.gz raylib-4f7b5ff59f821dfcc62e73fc75753093200d7e97.zip | |
`WARNING`: REMOVED: `UnloadModelKeepMeshes()`
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h index 9fcece6f..a6c1a49d 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1440,7 +1440,6 @@ RLAPI Model LoadModel(const char *fileName); RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material) RLAPI bool IsModelReady(Model model); // Check if a model is ready RLAPI void UnloadModel(Model model); // Unload model (including meshes) from memory (RAM and/or VRAM) -RLAPI void UnloadModelKeepMeshes(Model model); // Unload model (but not meshes) from memory (RAM and/or VRAM) RLAPI BoundingBox GetModelBoundingBox(Model model); // Compute model bounding box limits (considers all meshes) // Model drawing functions |
