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authorRay <[email protected]>2023-03-07 20:40:45 +0100
committerRay <[email protected]>2023-03-07 20:40:45 +0100
commit4f7b5ff59f821dfcc62e73fc75753093200d7e97 (patch)
treed6a5f8325ceebbd2ba0802ccd6094a1c2399c3f0 /src/raylib.h
parentab1e246367973c4d2ef74843a5f9588010889466 (diff)
downloadraylib-4f7b5ff59f821dfcc62e73fc75753093200d7e97.tar.gz
raylib-4f7b5ff59f821dfcc62e73fc75753093200d7e97.zip
`WARNING`: REMOVED: `UnloadModelKeepMeshes()`
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 9fcece6f..a6c1a49d 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1440,7 +1440,6 @@ RLAPI Model LoadModel(const char *fileName);
RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material)
RLAPI bool IsModelReady(Model model); // Check if a model is ready
RLAPI void UnloadModel(Model model); // Unload model (including meshes) from memory (RAM and/or VRAM)
-RLAPI void UnloadModelKeepMeshes(Model model); // Unload model (but not meshes) from memory (RAM and/or VRAM)
RLAPI BoundingBox GetModelBoundingBox(Model model); // Compute model bounding box limits (considers all meshes)
// Model drawing functions