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| author | Ray <[email protected]> | 2017-03-07 09:49:04 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-03-07 09:49:04 +0100 |
| commit | 6d1519c1322c6c1718f67e362c87b92c35ce55fd (patch) | |
| tree | cc88c13bb4096ed8bbf7279ffb494728bc753e2a /src/raylib.h | |
| parent | cb29b1d2ac50e5438d883b7dba8403482a627b8c (diff) | |
| parent | 6e683d57e8209fc524c3cc25e75eff3fb33a1fbc (diff) | |
| download | raylib-6d1519c1322c6c1718f67e362c87b92c35ce55fd.tar.gz raylib-6d1519c1322c6c1718f67e362c87b92c35ce55fd.zip | |
Merge pull request #241 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/raylib.h b/src/raylib.h index beda833c..b0f03bbe 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -98,13 +98,13 @@ #define RAD2DEG (180.0f/PI) // raylib Config Flags -#define FLAG_SHOW_LOGO 1 // Set this flag to show raylib logo at startup -#define FLAG_FULLSCREEN_MODE 2 // Set this flag to run program in fullscreen -#define FLAG_WINDOW_RESIZABLE 4 // Set this flag to allow resizable window -#define FLAG_WINDOW_DECORATED 8 // Set this flag to show window decoration (frame and buttons) -#define FLAG_WINDOW_TRANSPARENT 16 // Set this flag to allow transparent window -#define FLAG_MSAA_4X_HINT 32 // Set this flag to try enabling MSAA 4X -#define FLAG_VSYNC_HINT 64 // Set this flag to try enabling V-Sync on GPU +#define FLAG_SHOW_LOGO 1 // Set to show raylib logo at startup +#define FLAG_FULLSCREEN_MODE 2 // Set to run program in fullscreen +#define FLAG_WINDOW_RESIZABLE 4 // Set to allow resizable window +#define FLAG_WINDOW_DECORATED 8 // Set to show window decoration (frame and buttons) +#define FLAG_WINDOW_TRANSPARENT 16 // Set to allow transparent window +#define FLAG_MSAA_4X_HINT 32 // Set to try enabling MSAA 4X +#define FLAG_VSYNC_HINT 64 // Set to try enabling V-Sync on GPU // Keyboard Function Keys #define KEY_SPACE 32 @@ -763,6 +763,7 @@ RLAPI void DrawPixel(int posX, int posY, Color color); RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel (Vector version) RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version) +RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version) |
