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authorRay <[email protected]>2019-01-10 17:06:26 +0100
committerRay <[email protected]>2019-01-10 17:06:26 +0100
commit7132ba44db85aaa4787509cb94cb859fd3009c81 (patch)
tree1806bf49b8131297d26ff9697d2725762c0a4be2 /src/raylib.h
parent91ea00747838b38b0db4808ea43124d50d316a1e (diff)
downloadraylib-7132ba44db85aaa4787509cb94cb859fd3009c81.tar.gz
raylib-7132ba44db85aaa4787509cb94cb859fd3009c81.zip
Reviewed latest PR
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/raylib.h b/src/raylib.h
index b554d10d..c089b4c0 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -834,23 +834,23 @@ extern "C" { // Prevents name mangling of functions
// Window-related functions
RLAPI void InitWindow(int width, int height, const char *title); // Initialize window and OpenGL context
+RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed
RLAPI void CloseWindow(void); // Close window and unload OpenGL context
RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully
-RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed
RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus)
+RLAPI bool IsWindowHidden(void); // Check if window is currently hidden
RLAPI void ToggleFullscreen(void); // Toggle fullscreen mode (only PLATFORM_DESKTOP)
+RLAPI void ShowWindow(void); // Show the window
+RLAPI void HideWindow(void); // Hide the window
RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP)
RLAPI void SetWindowTitle(const char *title); // Set title for window (only PLATFORM_DESKTOP)
RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP)
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
RLAPI void SetWindowSize(int width, int height); // Set window dimensions
-RLAPI void ShowWindow(); // Show the window
-RLAPI void HideWindow(); // Hide the window
-RLAPI bool IsWindowHidden(); // Check if window is currently hidden
+RLAPI void *GetWindowHandle(void); // Get native window handle
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height
-RLAPI void *GetWindowHandle(void); // Get native window handle
RLAPI int GetMonitorCount(void); // Get number of connected monitors
RLAPI int GetMonitorWidth(int monitor); // Get primary monitor width
RLAPI int GetMonitorHeight(int monitor); // Get primary monitor height