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| author | Ray <[email protected]> | 2019-01-10 17:06:26 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-01-10 17:06:26 +0100 |
| commit | 7132ba44db85aaa4787509cb94cb859fd3009c81 (patch) | |
| tree | 1806bf49b8131297d26ff9697d2725762c0a4be2 /src/raylib.h | |
| parent | 91ea00747838b38b0db4808ea43124d50d316a1e (diff) | |
| download | raylib-7132ba44db85aaa4787509cb94cb859fd3009c81.tar.gz raylib-7132ba44db85aaa4787509cb94cb859fd3009c81.zip | |
Reviewed latest PR
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/raylib.h b/src/raylib.h index b554d10d..c089b4c0 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -834,23 +834,23 @@ extern "C" { // Prevents name mangling of functions // Window-related functions RLAPI void InitWindow(int width, int height, const char *title); // Initialize window and OpenGL context +RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed RLAPI void CloseWindow(void); // Close window and unload OpenGL context RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully -RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus) +RLAPI bool IsWindowHidden(void); // Check if window is currently hidden RLAPI void ToggleFullscreen(void); // Toggle fullscreen mode (only PLATFORM_DESKTOP) +RLAPI void ShowWindow(void); // Show the window +RLAPI void HideWindow(void); // Hide the window RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP) RLAPI void SetWindowTitle(const char *title); // Set title for window (only PLATFORM_DESKTOP) RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP) RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode) RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE) RLAPI void SetWindowSize(int width, int height); // Set window dimensions -RLAPI void ShowWindow(); // Show the window -RLAPI void HideWindow(); // Hide the window -RLAPI bool IsWindowHidden(); // Check if window is currently hidden +RLAPI void *GetWindowHandle(void); // Get native window handle RLAPI int GetScreenWidth(void); // Get current screen width RLAPI int GetScreenHeight(void); // Get current screen height -RLAPI void *GetWindowHandle(void); // Get native window handle RLAPI int GetMonitorCount(void); // Get number of connected monitors RLAPI int GetMonitorWidth(int monitor); // Get primary monitor width RLAPI int GetMonitorHeight(int monitor); // Get primary monitor height |
