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authorLe Juez Victor <[email protected]>2024-06-23 22:51:24 +0200
committerGitHub <[email protected]>2024-06-23 22:51:24 +0200
commit7e50270d496762e7202b61e26ba1c42c47161c4e (patch)
tree3b66d46b310c9e27d7a34ed759da559077442e70 /src/raylib.h
parent77732540225eabb0ff659710167315265401c772 (diff)
downloadraylib-7e50270d496762e7202b61e26ba1c42c47161c4e.tar.gz
raylib-7e50270d496762e7202b61e26ba1c42c47161c4e.zip
[rtextures] Adding triangle drawing function for images (#4094)
* adding triangle drawing function for images * remove unnecessary check * fix an iteration mistake
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 9f06462f..7195fd55 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -1381,6 +1381,11 @@ RLAPI void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int hei
RLAPI void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color); // Draw rectangle within an image (Vector version)
RLAPI void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color); // Draw rectangle within an image
RLAPI void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color); // Draw rectangle lines within an image
+RLAPI void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle within an image
+RLAPI void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3); // Draw triangle with interpolated colors within an image
+RLAPI void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline within an image
+RLAPI void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color); // Draw a triangle fan defined by points within an image (first vertex is the center)
+RLAPI void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color); // Draw a triangle strip defined by points within an image
RLAPI void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint); // Draw a source image within a destination image (tint applied to source)
RLAPI void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) within an image (destination)
RLAPI void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text (custom sprite font) within an image (destination)